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MF_back etc
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@ -149,7 +149,7 @@ process_pfm(const Filename &input_filename, PfmFile &file) {
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}
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if (_got_vis_filename) {
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NodePath mesh = file.generate_vis_mesh(true);
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NodePath mesh = file.generate_vis_mesh(PfmFile::MF_both);
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if (_got_vistex_filename) {
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PT(Texture) tex = TexturePool::load_texture(_vistex_filename);
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if (tex == NULL) {
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