Fix a bug on windows, and add Inverted filter

This commit is contained in:
rdb 2009-03-04 11:41:07 +00:00
parent 7051a28f8e
commit 7668adeb69

View File

@ -54,7 +54,9 @@ class CommonFilters:
def loadShader(self, name): def loadShader(self, name):
fn = os.path.join(os.path.abspath(os.path.dirname(__file__)), name) fn = os.path.join(os.path.abspath(os.path.dirname(__file__)), name)
return Shader.load(Filename.fromOsSpecific(fn)) fn = Filename.fromOsSpecific(fn)
fn.makeTrueCase()
return Shader.load(fn)
def cleanup(self): def cleanup(self):
self.manager.cleanup() self.manager.cleanup()
@ -176,6 +178,8 @@ class CommonFilters:
text += "o_color = 1-((1-bloom)*(1-o_color));\n" text += "o_color = 1-((1-bloom)*(1-o_color));\n"
if (configuration.has_key("ViewGlow")): if (configuration.has_key("ViewGlow")):
text += "o_color.r = o_color.a;\n" text += "o_color.r = o_color.a;\n"
if (configuration.has_key("Inverted")):
text += "o_color = float4(1, 1, 1, 1) - o_color;\n"
text += "}\n" text += "}\n"
self.finalQuad.setShader(Shader.make(text)) self.finalQuad.setShader(Shader.make(text))
@ -260,5 +264,14 @@ class CommonFilters:
return self.reconfigure(True, "ViewGlow") return self.reconfigure(True, "ViewGlow")
return True return True
def setInverted(self):
fullrebuild = (self.configuration.has_key("Inverted") == False)
self.configuration["Inverted"] = 1
return self.reconfigure(fullrebuild, "Inverted")
def delInverted(self):
if (self.configuration.has_key("Inverted")):
del self.configuration["Inverted"]
return self.reconfigure(True, "Inverted")
return True