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New files for DSP filter config
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151
panda/src/audio/filterProperties.I
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151
panda/src/audio/filterProperties.I
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// Filename: filterProperties.I
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// Created by: jyelon (01Aug2007)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::clear
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// Access: Published
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// Description: Removes all DSP postprocessing.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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clear() {
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_config.clear();
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::apply_lowpass
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// Access: Published
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// Description: Add a lowpass filter to the end of the DSP chain.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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add_lowpass(float cutoff_freq, float resonance_q) {
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add_filter(FT_lowpass, cutoff_freq, resonance_q);
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::add_highpass
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// Access: Published
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// Description: Add a highpass filter to the end of the DSP chain.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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add_highpass(float cutoff_freq, float resonance_q) {
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add_filter(FT_highpass, cutoff_freq, resonance_q);
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::add_echo
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// Access: Published
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// Description: Add a echo filter to the end of the DSP chain.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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add_echo(float drymix, float wetmix, float delay, float decayratio) {
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add_filter(FT_echo, drymix, wetmix, delay, decayratio);
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::add_flange
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// Access: Published
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// Description: Add a flange filter to the end of the DSP chain.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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add_flange(float drymix, float wetmix, float depth, float rate) {
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add_filter(FT_flange, drymix, wetmix, depth, rate);
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::add_distort
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// Access: Published
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// Description: Add a distort filter to the end of the DSP chain.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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add_distort(float level) {
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add_filter(FT_distort, level);
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::add_normalize
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// Access: Published
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// Description: Add a normalize filter to the end of the DSP chain.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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add_normalize(float fadetime, float threshold, float maxamp) {
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add_filter(FT_normalize, fadetime, threshold, maxamp);
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::add_parameq
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// Access: Published
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// Description: Add a parameq filter to the end of the DSP chain.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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add_parameq(float center_freq, float bandwidth, float gain) {
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add_filter(FT_parameq, center_freq, bandwidth, gain);
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::add_pitchshift
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// Access: Published
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// Description: Add a pitchshift filter to the end of the DSP chain.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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add_pitchshift(float pitch, float fftsize, float overlap) {
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add_filter(FT_pitchshift, pitch, fftsize, overlap);
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::add_chorus
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// Access: Published
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// Description: Add a chorus filter to the end of the DSP chain.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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add_chorus(float drymix, float wet1, float wet2, float wet3, float delay, float rate, float depth, float feedback) {
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add_filter(FT_chorus, drymix, wet1, wet2, wet3, delay, rate, depth, feedback);
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::add_reverb
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// Access: Published
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// Description: Add a reverb filter to the end of the DSP chain.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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add_reverb(float drymix, float wetmix, float roomsize, float damp, float width) {
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add_filter(FT_reverb, drymix, wetmix, roomsize, damp, width);
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::add_compress
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// Access: Published
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// Description: Add a compress filter to the end of the DSP chain.
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////////////////////////////////////////////////////////////////////
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INLINE void FilterProperties::
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add_compress(float threshold, float attack, float release, float gainmakeup) {
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add_filter(FT_compress, threshold, attack, release, gainmakeup);
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::get_config
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// Access: Published
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// Description: Intended for use by AudioManager and AudioSound
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// implementations: allows access to the config vector.
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////////////////////////////////////////////////////////////////////
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INLINE const FilterProperties::ConfigVector &FilterProperties::
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get_config() {
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return _config;
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}
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61
panda/src/audio/filterProperties.cxx
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61
panda/src/audio/filterProperties.cxx
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// Filename: filterProperties.cxx
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// Created by: jyelon (01Aug2007)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "filterProperties.h"
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TypeHandle FilterProperties::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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FilterProperties::
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FilterProperties()
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::Destructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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FilterProperties::
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~FilterProperties() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: FilterProperties::add_filter
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// Access: Private
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// Description:
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////////////////////////////////////////////////////////////////////
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void FilterProperties::
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add_filter(FilterType t, float a, float b, float c, float d, float e, float f, float g, float h) {
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FilterConfig conf;
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conf._type = t;
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conf._a = a;
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conf._b = b;
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conf._c = c;
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conf._d = d;
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conf._e = e;
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conf._f = f;
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conf._g = g;
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conf._h = h;
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_config.push_back(conf);
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}
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98
panda/src/audio/filterProperties.h
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98
panda/src/audio/filterProperties.h
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// Filename: filterProperties.h
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// Created by: jyelon (01Aug2007)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef FILTERPROPERTIES_H
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#define FILTERPROPERTIES_H
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#include "config_audio.h"
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#include "typedReferenceCount.h"
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////////////////////////////////////////////////////////////////////
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// Class : FilterProperties
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// Description : Stores a configuration for a set of audio DSP filters.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_AUDIO FilterProperties : public TypedReferenceCount {
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PUBLISHED:
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FilterProperties();
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~FilterProperties();
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INLINE void clear();
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INLINE void add_lowpass(float cutoff_freq, float resonance_q);
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INLINE void add_highpass(float cutoff_freq, float resonance_q);
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INLINE void add_echo(float drymix, float wetmix, float delay, float decayratio);
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INLINE void add_flange(float drymix, float wetmix, float depth, float rate);
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INLINE void add_distort(float level);
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INLINE void add_normalize(float fadetime, float threshold, float maxamp);
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INLINE void add_parameq(float center_freq, float bandwidth, float gain);
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INLINE void add_pitchshift(float pitch, float fftsize, float overlap);
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INLINE void add_chorus(float drymix, float wet1, float wet2, float wet3, float delay, float rate, float depth, float feedback);
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INLINE void add_reverb(float drymix, float wetmix, float roomsize, float damp, float width);
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INLINE void add_compress(float threshold, float attack, float release, float gainmakeup);
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public:
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enum FilterType {
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FT_lowpass,
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FT_highpass,
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FT_echo,
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FT_flange,
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FT_distort,
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FT_normalize,
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FT_parameq,
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FT_pitchshift,
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FT_chorus,
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FT_reverb,
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FT_compress,
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};
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struct FilterConfig {
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FilterType _type;
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float _a,_b,_c,_d;
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float _e,_f,_g,_h;
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};
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typedef pvector<FilterConfig> ConfigVector;
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private:
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void add_filter(FilterType t, float a=0, float b=0, float c=0, float d=0, float e=0, float f=0, float g=0, float h=0);
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ConfigVector _config;
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public:
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INLINE const ConfigVector &get_config();
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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TypedReferenceCount::init_type();
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register_type(_type_handle, "FilterProperties",
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TypedReferenceCount::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "filterProperties.I"
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#endif // FILTERPROPERTIES_H
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