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Added release notes for 1.4.0
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------------------------ RELEASE 1.4.0 ------------------------
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This release incorporates lots of small, incremental improvements.
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* Improved OSX support: mouselook, fmod fixes, icon filename.
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* Better memory usage tracking from pstats.
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* Removed dependencies on NSPR.
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* New default-model-extension prc variable (instead of old implicit-extension behavior)
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* New arc emitter in particle system.
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* Multiple different Actors can be flattened into one node.
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* Texture compression in DX8, DX9.
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* New features to support low-memory platforms.
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* ParametricCurveDrawer etc. officially deprecated in favor of RopeNode.
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* DynamicTextFont::RenderMode allows generating geometric fonts (instead of always using texture-based fonts).
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* Some integrated support for ODE (not yet polished and ready)
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* New RigidBodyCombiner unifies independently moving bodies into a single Geom as a rendering optimization.
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* Support for depth-stencil textures.
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* Better support for fullscreen mode on Linux.
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* Panda GL/DX windows can be subordinate to other windows (Win32 only).
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* Better multithreaded protection.
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* Interrogate correctly handles "const" vs. non-const objects.
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* PlaneNode::set_clip_effect allows user-defined cull planes (in addition to clip planes).
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* Several low-level rendering optimizations.
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* Simple occlusion culling with PipeOcclusionCullTraverser.
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* Optional bounding boxes (instead of spheres): "bounds-type box", "bounds-type best"
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I have no doubt that there will be a few significant bugs in this release, like all X.X.0 releases. - Josh
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------------------------ RELEASE 1.3.2 ------------------------
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Bugfix release. This fixes a few problems in 1.3.1
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