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display: make refresh_rate float, deprecate get_display_mode_xyz
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@ -210,7 +210,7 @@ get_display_mode(int display_index) {
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}
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/**
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*
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* @deprecated use get_display_mode instead.
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*/
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int DisplayInformation::
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get_display_mode_width (int display_index) {
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@ -225,7 +225,7 @@ get_display_mode_width (int display_index) {
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}
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/**
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*
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* @deprecated use get_display_mode instead.
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*/
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int DisplayInformation::
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get_display_mode_height (int display_index) {
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@ -240,7 +240,7 @@ get_display_mode_height (int display_index) {
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}
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/**
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*
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* @deprecated use get_display_mode instead.
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*/
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int DisplayInformation::
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get_display_mode_bits_per_pixel (int display_index) {
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@ -255,9 +255,9 @@ get_display_mode_bits_per_pixel (int display_index) {
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}
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/**
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*
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* @deprecated use get_display_mode instead.
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*/
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int DisplayInformation::
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double DisplayInformation::
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get_display_mode_refresh_rate (int display_index) {
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int value;
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@ -270,7 +270,7 @@ get_display_mode_refresh_rate (int display_index) {
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}
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/**
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*
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* @deprecated use get_display_mode instead.
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*/
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int DisplayInformation::
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get_display_mode_fullscreen_only (int display_index) {
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@ -21,7 +21,7 @@ PUBLISHED:
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int width;
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int height;
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int bits_per_pixel;
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int refresh_rate;
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double refresh_rate;
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int fullscreen_only;
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bool operator == (const DisplayMode &other) const;
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@ -60,7 +60,7 @@ PUBLISHED:
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int get_display_mode_width(int display_index);
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int get_display_mode_height(int display_index);
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int get_display_mode_bits_per_pixel(int display_index);
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int get_display_mode_refresh_rate(int display_index);
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double get_display_mode_refresh_rate(int display_index);
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int get_display_mode_fullscreen_only(int display_index);
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GraphicsStateGuardian::ShaderModel get_shader_model();
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