ability to change label text

This commit is contained in:
Cary Sandvig 2000-11-28 19:07:02 +00:00
parent 0287c81e94
commit 7e08feb402
3 changed files with 91 additions and 1 deletions

View File

@ -269,3 +269,21 @@ void GuiLabel::set_background_color(const Colorf& color) {
_have_background = (color != zero);
set_properties();
}
void GuiLabel::set_text(const string& val) {
switch (_type) {
case SIMPLE_TEXT:
{
TextNode* n = DCAST(TextNode, _geom);
n->set_text(val);
}
break;
case SIMPLE_TEXTURE:
gui_cat->warning() << "tried to set text on a texture label" << endl;
break;
default:
gui_cat->warning() << "trying to set text on an unknown label type ("
<< (int)_type << ")" << endl;
}
recompute();
}

View File

@ -77,6 +77,8 @@ PUBLISHED:
INLINE Colorf get_foreground_color(void) const;
INLINE Colorf get_background_color(void) const;
void set_text(const string&);
INLINE void recompute(void);
public:

View File

@ -409,6 +409,7 @@ static void test7(GuiManager* mgr, Node* font) {
}
*/
/*
GuiManager* g_mgr;
PT(GuiSign) s1;
PT(GuiSign) s4;
@ -471,6 +472,60 @@ static void test8(GuiManager* mgr, Node* font) {
f1->recompute();
f1->manage(mgr, event_handler);
}
*/
GuiManager* g_mgr;
PT(GuiLabel) l4;
PT(GuiFrame) f1;
static bool frame_state = true;
static void test9(GuiManager* mgr, Node* font) {
f1 = new GuiFrame("canids");
GuiLabel* l1 = GuiLabel::make_simple_text_label("dingo", font);
l1->set_foreground_color(0., 0., 0., 1.);
l1->set_background_color(1., 1., 1., 1.);
GuiSign* s1 = new GuiSign("dingo", l1);
s1->set_scale(0.1);
f1->add_item(s1);
GuiLabel* l2 = GuiLabel::make_simple_text_label("jackel", font);
l2->set_foreground_color(0., 0., 0., 1.);
l2->set_background_color(1., 1., 1., 1.);
GuiSign* s2 = new GuiSign("jackel", l2);
s2->set_scale(0.1);
f1->add_item(s2);
GuiLabel* l3 = GuiLabel::make_simple_text_label("hyena", font);
l3->set_foreground_color(0., 0., 0., 1.);
l3->set_background_color(1., 1., 1., 1.);
GuiSign* s3 = new GuiSign("jackel", l3);
s3->set_scale(0.1);
f1->add_item(s3);
l4 = GuiLabel::make_simple_text_label("wolf", font);
l4->set_foreground_color(0., 0., 0., 1.);
l4->set_background_color(1., 1., 1., 1.);
GuiSign* s4 = new GuiSign("wolf", l4);
s4->set_scale(0.1);
f1->add_item(s4);
f1->pack_item(s2, GuiFrame::UNDER, s1);
f1->pack_item(s2, GuiFrame::LEFT, s1);
f1->pack_item(s3, GuiFrame::UNDER, s1);
f1->pack_item(s3, GuiFrame::RIGHT, s1);
f1->pack_item(s4, GuiFrame::UNDER, s1);
f1->pack_item(s4, GuiFrame::ALIGN_LEFT, s1);
float w, w1, w2;
w1 = l1->get_width();
w2 = l2->get_width();
w = (w1>w2)?w1:w2;
w2 = l3->get_width();
w = (w>w2)?w:w2;
w2 = l4->get_width();
w = (w>w2)?w:w2;
l1->set_width(w);
l2->set_width(w);
l3->set_width(w);
l4->set_width(w);
f1->recompute();
f1->manage(mgr, event_handler);
}
static void setup_gui(void) {
GuiManager* mgr = GuiManager::get_ptr(main_win, mak);
@ -491,7 +546,9 @@ static void setup_gui(void) {
// test7(mgr, font);
// g_mgr = mgr;
// test 8
test8(mgr, font);
// test8(mgr, font);
// test 9
test9(mgr, font);
g_mgr = mgr;
}
@ -524,6 +581,7 @@ static void event_3(CPT_Event) {
}
*/
/*
// for test 8
static void event_3(CPT_Event) {
if (frame_state) {
@ -542,6 +600,18 @@ static void event_3(CPT_Event) {
f1->recompute();
frame_state = !frame_state;
}
*/
// for test 9
static void event_3(CPT_Event) {
if (frame_state) {
l4->set_text("fox");
} else {
l4->set_text("wolf");
}
f1->recompute();
frame_state = !frame_state;
}
void gui_keys(EventHandler&) {
new RenderRelation( lights, dlight );