From 7ec9afa83d4f6694c82df3d7e5013c49a5b634d6 Mon Sep 17 00:00:00 2001 From: Darren Ranalli Date: Fri, 14 Jul 2006 21:21:24 +0000 Subject: [PATCH] added faceAwayFromViewer and faceTowardsViewer --- direct/src/actor/Actor.py | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/direct/src/actor/Actor.py b/direct/src/actor/Actor.py index 601bdc77ed..b6e78bcc57 100644 --- a/direct/src/actor/Actor.py +++ b/direct/src/actor/Actor.py @@ -1715,3 +1715,10 @@ class Actor(DirectObject, NodePath): else: if onScreenDebug.has(itemName): onScreenDebug.remove(itemName) + + # these functions compensate for actors that are modeled facing the viewer but need + # to face away from the camera in the game + def faceAwayFromViewer(self): + self.getGeomNode().setH(180) + def faceTowardsViewer(self): + self.getGeomNode().setH(0)