Update LRU settings.

This commit is contained in:
aignacio_sf 2007-01-11 19:49:12 +00:00
parent 54471a94f7
commit 8026a56920

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@ -152,7 +152,7 @@ ConfigVariableInt dx_lru_maximum_pages
// this will allow DirectX some space in case of memory fragmentation, ...
// this does not apply if dx_lru_minimum_memory_requirement is not met
ConfigVariableInt dx_lru_free_memory_requirement
("dx-lru-free-memory-requirement", 5000000);
("dx-lru-free-memory-requirement", 12000000);
// this is like the minimum recommended amount of video memory
ConfigVariableInt dx_lru_minimum_memory_requirement
@ -161,12 +161,12 @@ ConfigVariableInt dx_lru_minimum_memory_requirement
// used to cap the amount of video memory used
// 0 = use all available DirectX video memory
ConfigVariableInt dx_lru_maximum_memory_requirement
("dx-lru-maximum-memory-requirement", 128000000);
("dx-lru-maximum-memory-requirement", 0);
// the number of LRU pages the LRU will update per frame
// do not set this too high or it will degrade performance
ConfigVariableInt dx_lru_maximum_page_updates_per_frame
("dx-lru-maximum-page-updates-per-frame", 10);
("dx-lru-maximum-page-updates-per-frame", 20);
// lru debug on/off
ConfigVariableBool dx_lru_debug