CMake: Remove some unused #cmakedefine directives

This commit is contained in:
Sam Edwards 2019-04-15 17:31:07 -06:00
parent a0f9068da8
commit 865d824313
4 changed files with 0 additions and 62 deletions

View File

@ -237,9 +237,6 @@ mark_as_advanced(DEFAULT_PRC_DIR PRC_DIR_ENVVARS PRC_PATH_ENVVARS
# #
option(HAVE_P3D_PLUGIN
"You may define this to build or develop the plugin." OFF)
option(HAVE_P3D_RTDIST option(HAVE_P3D_RTDIST
"You may define this to build or develop the Panda3D rtdist, "You may define this to build or develop the Panda3D rtdist,
the environment packaged up for distribution with the plugin." the environment packaged up for distribution with the plugin."

View File

@ -30,18 +30,9 @@
/* Define to use doubles for most numbers, intead of single-precision floats. */ /* Define to use doubles for most numbers, intead of single-precision floats. */
#cmakedefine STDFLOAT_DOUBLE #cmakedefine STDFLOAT_DOUBLE
/* Define if we have Maya available. */
#cmakedefine HAVE_MAYA
/* Define if we have libRocket available and built with the Rocket Debugger. */
#cmakedefine HAVE_ROCKET_DEBUGGER
/* Define if we have built libRocket available and built with Python support. */ /* Define if we have built libRocket available and built with Python support. */
#cmakedefine HAVE_ROCKET_PYTHON #cmakedefine HAVE_ROCKET_PYTHON
/* Define if we have SoftImage available. */
#cmakedefine HAVE_SOFTIMAGE
/* Define if we have FCollada available. */ /* Define if we have FCollada available. */
#cmakedefine HAVE_FCOLLADA #cmakedefine HAVE_FCOLLADA
@ -90,15 +81,9 @@
/* Define if we have libsquish installed. */ /* Define if we have libsquish installed. */
#cmakedefine HAVE_SQUISH #cmakedefine HAVE_SQUISH
/* Define if we have Berkeley DB installed. */
#cmakedefine HAVE_BDB
/* Define if we have CG installed. */ /* Define if we have CG installed. */
#cmakedefine HAVE_CG #cmakedefine HAVE_CG
/* Define for dxerr.h instead of dxerr9.h. */
#cmakedefine USE_GENERIC_DXERR_LIBRARY
/* Define if we have zlib installed. */ /* Define if we have zlib installed. */
#cmakedefine HAVE_ZLIB #cmakedefine HAVE_ZLIB
@ -117,12 +102,6 @@
#cmakedefine HAVE_SWSCALE #cmakedefine HAVE_SWSCALE
#cmakedefine HAVE_SWRESAMPLE #cmakedefine HAVE_SWRESAMPLE
/* Define if we have GLX installed and want to build for GLX. */
#cmakedefine HAVE_GLX
/* Define if we have Windows-GL installed and want to build for Wgl. */
#cmakedefine HAVE_WGL
/* Define if we have DirectX installed and want to build for DX. */ /* Define if we have DirectX installed and want to build for DX. */
#cmakedefine HAVE_DX9 #cmakedefine HAVE_DX9
@ -209,11 +188,6 @@
variables that must be visible outside of the prc directory are variables that must be visible outside of the prc directory are
exported here. */ exported here. */
/* The filename that specifies the public keys to import into
config. */
#cmakedefine PRC_PUBLIC_KEYS_FILENAME
#cmakedefine PRC_PUBLIC_KEYS_INCLUDE
/* Define if you want to save the descriptions for ConfigVariables. */ /* Define if you want to save the descriptions for ConfigVariables. */
#cmakedefine PRC_SAVE_DESCRIPTIONS #cmakedefine PRC_SAVE_DESCRIPTIONS
@ -304,9 +278,6 @@
/* Define if you have the <limits.h> header file. */ /* Define if you have the <limits.h> header file. */
#cmakedefine PHAVE_LIMITS_H #cmakedefine PHAVE_LIMITS_H
/* Define if you have the <minmax.h> header file. */
#cmakedefine PHAVE_MINMAX_H
/* Define if you have the <sstream> header file. */ /* Define if you have the <sstream> header file. */
#cmakedefine PHAVE_SSTREAM #cmakedefine PHAVE_SSTREAM
@ -356,21 +327,9 @@
// If we are to build the native net interfaces. // If we are to build the native net interfaces.
#cmakedefine WANT_NATIVE_NET #cmakedefine WANT_NATIVE_NET
/* Turn off warnings for using scanf and such */
#if 0
#cmakedefine _CRT_SECURE_NO_WARNINGS
#pragma warning( disable : 4996 4275 4267 4099 4049 4013 4005 )
#endif
/* Static linkage instead of the normal dynamic linkage? */ /* Static linkage instead of the normal dynamic linkage? */
#cmakedefine LINK_ALL_STATIC #cmakedefine LINK_ALL_STATIC
/* Define to compile the plugin code. */
#cmakedefine HAVE_P3D_PLUGIN
/* Define to compile for Cocoa or Carbon on Mac OS X. */
#cmakedefine HAVE_COCOA
/* Platform-identifying defines. */ /* Platform-identifying defines. */
#cmakedefine IS_OSX #cmakedefine IS_OSX
#cmakedefine IS_LINUX #cmakedefine IS_LINUX

View File

@ -71,11 +71,3 @@
distributable package may be downloaded, or empty string if there distributable package may be downloaded, or empty string if there
is no associated package. */ is no associated package. */
#define PANDA_PACKAGE_HOST_URL "@PANDA_PACKAGE_HOST_URL@" #define PANDA_PACKAGE_HOST_URL "@PANDA_PACKAGE_HOST_URL@"
#if HAVE_P3D_PLUGIN
/* Similar definitions for the plugin versioning, if in use. */
#define P3D_PLUGIN_MAJOR_VERSION @P3D_PLUGIN_MAJOR_VERSION@
#define P3D_PLUGIN_MINOR_VERSION @P3D_PLUGIN_MINOR_VERSION@
#define P3D_PLUGIN_SEQUENCE_VERSION @P3D_PLUGIN_SEQUENCE_VERSION@
#define P3D_COREAPI_VERSION_STR "@P3D_COREAPI_VERSION_STR@"
#endif

View File

@ -108,13 +108,3 @@ if(NOT BUILD_METALIBS)
ARCHIVE COMPONENT CoreDevel) ARCHIVE COMPONENT CoreDevel)
endif() endif()
install(FILES ${P3DISPLAY_HEADERS} COMPONENT CoreDevel DESTINATION include/panda3d) install(FILES ${P3DISPLAY_HEADERS} COMPONENT CoreDevel DESTINATION include/panda3d)
if(OSX_PLATFORM AND HAVE_P3D_PLUGIN)
# We build a static library of just these files, so the plugin can
# link with it in direct/src/plugin, without pulling in the rest of
# Panda.
add_library(p3subprocbuffer
subprocessWindowBuffer.h
subprocessWindowBuffer.I
subprocessWindowBuffer.cxx)
endif()