CMake: Remove some unused #cmakedefine directives

This commit is contained in:
Sam Edwards 2019-04-15 17:31:07 -06:00
parent a0f9068da8
commit 865d824313
4 changed files with 0 additions and 62 deletions

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@ -237,9 +237,6 @@ mark_as_advanced(DEFAULT_PRC_DIR PRC_DIR_ENVVARS PRC_PATH_ENVVARS
#
option(HAVE_P3D_PLUGIN
"You may define this to build or develop the plugin." OFF)
option(HAVE_P3D_RTDIST
"You may define this to build or develop the Panda3D rtdist,
the environment packaged up for distribution with the plugin."

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@ -30,18 +30,9 @@
/* Define to use doubles for most numbers, intead of single-precision floats. */
#cmakedefine STDFLOAT_DOUBLE
/* Define if we have Maya available. */
#cmakedefine HAVE_MAYA
/* Define if we have libRocket available and built with the Rocket Debugger. */
#cmakedefine HAVE_ROCKET_DEBUGGER
/* Define if we have built libRocket available and built with Python support. */
#cmakedefine HAVE_ROCKET_PYTHON
/* Define if we have SoftImage available. */
#cmakedefine HAVE_SOFTIMAGE
/* Define if we have FCollada available. */
#cmakedefine HAVE_FCOLLADA
@ -90,15 +81,9 @@
/* Define if we have libsquish installed. */
#cmakedefine HAVE_SQUISH
/* Define if we have Berkeley DB installed. */
#cmakedefine HAVE_BDB
/* Define if we have CG installed. */
#cmakedefine HAVE_CG
/* Define for dxerr.h instead of dxerr9.h. */
#cmakedefine USE_GENERIC_DXERR_LIBRARY
/* Define if we have zlib installed. */
#cmakedefine HAVE_ZLIB
@ -117,12 +102,6 @@
#cmakedefine HAVE_SWSCALE
#cmakedefine HAVE_SWRESAMPLE
/* Define if we have GLX installed and want to build for GLX. */
#cmakedefine HAVE_GLX
/* Define if we have Windows-GL installed and want to build for Wgl. */
#cmakedefine HAVE_WGL
/* Define if we have DirectX installed and want to build for DX. */
#cmakedefine HAVE_DX9
@ -209,11 +188,6 @@
variables that must be visible outside of the prc directory are
exported here. */
/* The filename that specifies the public keys to import into
config. */
#cmakedefine PRC_PUBLIC_KEYS_FILENAME
#cmakedefine PRC_PUBLIC_KEYS_INCLUDE
/* Define if you want to save the descriptions for ConfigVariables. */
#cmakedefine PRC_SAVE_DESCRIPTIONS
@ -304,9 +278,6 @@
/* Define if you have the <limits.h> header file. */
#cmakedefine PHAVE_LIMITS_H
/* Define if you have the <minmax.h> header file. */
#cmakedefine PHAVE_MINMAX_H
/* Define if you have the <sstream> header file. */
#cmakedefine PHAVE_SSTREAM
@ -356,21 +327,9 @@
// If we are to build the native net interfaces.
#cmakedefine WANT_NATIVE_NET
/* Turn off warnings for using scanf and such */
#if 0
#cmakedefine _CRT_SECURE_NO_WARNINGS
#pragma warning( disable : 4996 4275 4267 4099 4049 4013 4005 )
#endif
/* Static linkage instead of the normal dynamic linkage? */
#cmakedefine LINK_ALL_STATIC
/* Define to compile the plugin code. */
#cmakedefine HAVE_P3D_PLUGIN
/* Define to compile for Cocoa or Carbon on Mac OS X. */
#cmakedefine HAVE_COCOA
/* Platform-identifying defines. */
#cmakedefine IS_OSX
#cmakedefine IS_LINUX

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@ -71,11 +71,3 @@
distributable package may be downloaded, or empty string if there
is no associated package. */
#define PANDA_PACKAGE_HOST_URL "@PANDA_PACKAGE_HOST_URL@"
#if HAVE_P3D_PLUGIN
/* Similar definitions for the plugin versioning, if in use. */
#define P3D_PLUGIN_MAJOR_VERSION @P3D_PLUGIN_MAJOR_VERSION@
#define P3D_PLUGIN_MINOR_VERSION @P3D_PLUGIN_MINOR_VERSION@
#define P3D_PLUGIN_SEQUENCE_VERSION @P3D_PLUGIN_SEQUENCE_VERSION@
#define P3D_COREAPI_VERSION_STR "@P3D_COREAPI_VERSION_STR@"
#endif

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@ -108,13 +108,3 @@ if(NOT BUILD_METALIBS)
ARCHIVE COMPONENT CoreDevel)
endif()
install(FILES ${P3DISPLAY_HEADERS} COMPONENT CoreDevel DESTINATION include/panda3d)
if(OSX_PLATFORM AND HAVE_P3D_PLUGIN)
# We build a static library of just these files, so the plugin can
# link with it in direct/src/plugin, without pulling in the rest of
# Panda.
add_library(p3subprocbuffer
subprocessWindowBuffer.h
subprocessWindowBuffer.I
subprocessWindowBuffer.cxx)
endif()