Add self.a2dBackground

This commit is contained in:
aignacio_sf 2007-06-13 22:31:00 +00:00
parent 0109caeeed
commit 872f08f70c

View File

@ -222,9 +222,9 @@ class ShowBase(DirectObject.DirectObject):
# Open the default rendering window. # Open the default rendering window.
if self.windowType != 'none': if self.windowType != 'none':
props = WindowProperties.getDefault() props = WindowProperties.getDefault()
if (self.config.GetBool('read-raw-mice', 0)): if (self.config.GetBool('read-raw-mice', 0)):
props.setRawMice(1) props.setRawMice(1)
self.openDefaultWindow(startDirect = False, props=props) self.openDefaultWindow(startDirect = False, props=props)
self.loader = Loader.Loader(self) self.loader = Loader.Loader(self)
@ -824,6 +824,8 @@ class ShowBase(DirectObject.DirectObject):
self.aspect2d = self.render2d.attachNewNode(PGTop("aspect2d")) self.aspect2d = self.render2d.attachNewNode(PGTop("aspect2d"))
self.aspect2d.setScale(1.0 / aspectRatio, 1.0, 1.0) self.aspect2d.setScale(1.0 / aspectRatio, 1.0, 1.0)
self.a2dBackground = self.aspect2d.attachNewNode("a2dBackground")
# It's important to know the bounds of the aspect2d screen. # It's important to know the bounds of the aspect2d screen.
self.a2dTop = 1.0 self.a2dTop = 1.0
self.a2dBottom = -1.0 self.a2dBottom = -1.0