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only take real updates
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@ -66,6 +66,8 @@ void LerpCorrection::step(void) {
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}
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void LerpCorrection::new_target(LPoint3f& target, LVector3f&) {
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if (target == save_p)
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return;
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if (have_both) {
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time = 0.;
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prev_p = _curr_p;
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@ -101,6 +103,8 @@ void SplineCorrection::step(void) {
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}
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void SplineCorrection::new_target(LPoint3f& target, LVector3f& v_target) {
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if (target == save_p)
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return;
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if (have_both) {
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time = 0.;
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prev_p = _curr_p;
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