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https://github.com/panda3d/panda3d.git
synced 2025-10-03 02:15:43 -04:00
Support DSA version of mipmap generation
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parent
f9add18798
commit
8822ac0b05
@ -409,20 +409,19 @@ rebuild_bitplanes() {
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// Now create the FBO's.
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_have_any_color = false;
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_fbo.reserve(num_fbos);
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for (int layer = 0; layer < num_fbos; ++layer) {
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if (layer >= _fbo.size()) {
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_fbo.push_back(0);
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}
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if (num_fbos > _fbo.size()) {
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// Generate more FBO handles.
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int start = _fbo.size();
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_fbo.resize(num_fbos, 0);
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glgsg->_glGenFramebuffers(num_fbos - start, &_fbo[start]);
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}
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for (int layer = 0; layer < num_fbos; ++layer) {
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// Bind the FBO
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if (_fbo[layer] == 0) {
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glgsg->_glGenFramebuffers(1, &_fbo[layer]);
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if (_fbo[layer] == 0) {
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report_my_gl_errors();
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return;
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}
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report_my_gl_errors();
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return;
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}
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glgsg->bind_fbo(_fbo[layer]);
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@ -1118,11 +1117,7 @@ generate_mipmaps() {
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CLP(TextureContext) *gtc = *it;
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if (gtc->_generate_mipmaps) {
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glgsg->_state_texture = 0;
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glgsg->update_texture(gtc, true);
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glgsg->apply_texture(gtc);
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glgsg->_glGenerateMipmap(gtc->_target);
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glBindTexture(gtc->_target, 0);
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glgsg->generate_mipmaps(gtc);
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}
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}
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@ -1877,6 +1877,15 @@ reset() {
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#endif // OPENGLES
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#endif
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#ifndef OPENGLES
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if (is_at_least_gl_version(4, 5) || has_extension("GL_ARB_direct_state_access")) {
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_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)
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get_extension_func("glGenerateTextureMipmap");
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} else {
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_glGenerateTextureMipmap = NULL;
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}
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#endif
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_supports_framebuffer_multisample = false;
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if ( has_extension("GL_EXT_framebuffer_multisample") ) {
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_supports_framebuffer_multisample = true;
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@ -11760,6 +11769,31 @@ upload_texture_image(CLP(TextureContext) *gtc, bool needs_reload,
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: GLGraphicsStateGuardian::generate_mipmaps
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// Access: Protected
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// Description: Causes mipmaps to be generated for an uploaded
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// texture.
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////////////////////////////////////////////////////////////////////
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void CLP(GraphicsStateGuardian)::
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generate_mipmaps(CLP(TextureContext) *gtc) {
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#ifndef OPENGLES
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if (_glGenerateTextureMipmap != NULL) {
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// OpenGL 4.5 offers an easy way to do this without binding.
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_glGenerateTextureMipmap(gtc->_index);
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return;
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}
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#endif
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if (_glGenerateMipmap != NULL) {
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_state_texture = 0;
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update_texture(gtc, true);
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apply_texture(gtc);
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_glGenerateMipmap(gtc->_target);
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glBindTexture(gtc->_target, 0);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: GLGraphicsStateGuardian::upload_simple_texture
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// Access: Protected
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@ -546,6 +546,7 @@ protected:
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GLenum component_type,
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bool one_page_only, int z,
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Texture::CompressionMode image_compression);
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void generate_mipmaps(CLP(TextureContext) *gtc);
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bool upload_simple_texture(CLP(TextureContext) *gtc);
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size_t get_texture_memory_size(CLP(TextureContext) *gtc);
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@ -794,6 +795,10 @@ public:
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PFNGLGENERATEMIPMAPEXTPROC _glGenerateMipmap;
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PFNGLBINDPROGRAMARBPROC _glBindProgram;
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#ifndef OPENGLES
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PFNGLGENERATETEXTUREMIPMAPPROC _glGenerateTextureMipmap;
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#endif
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bool _supports_framebuffer_multisample;
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bool _supports_framebuffer_multisample_coverage_nv;
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INLINE bool get_supports_framebuffer_multisample();
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