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clear stale flag in set_bounds
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@ -110,6 +110,7 @@ void CollisionSolid::
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set_bounds(const BoundingVolume &bounding_volume) {
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set_bounds(const BoundingVolume &bounding_volume) {
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MutexHolder holder(_lock);
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MutexHolder holder(_lock);
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((CollisionSolid *)this)->_internal_bounds = bounding_volume.make_copy();
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((CollisionSolid *)this)->_internal_bounds = bounding_volume.make_copy();
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((CollisionSolid *)this)->_flags &= ~F_internal_bounds_stale;
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}
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}
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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