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fix o4 issue
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@ -82,10 +82,11 @@ bool dx_no_dithering = config_dxgsg.GetBool("dx-no-dithering", false);
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#ifdef _DEBUG
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float dx_global_miplevel_bias = config_dxgsg.GetFloat("dx-global-miplevel-bias", 0.0);
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bool dx_debug_view_mipmaps = config_dxgsg.GetBool("dx-debug-view-mipmaps", false);
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bool dx_force_anisotropic_filtering = config_dxgsg.GetBool("dx-force-anisotropic-filtering", false);
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//int dx_print_texstats = config_dxgsg.GetBool("dx-print-texstats", 0);
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#endif
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bool dx_force_anisotropic_filtering = config_dxgsg.GetBool("dx-force-anisotropic-filtering", false);
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// set 'retained-mode #t' and this to have prepare_geom concatenate all tristrips within a geom
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// together using degenerate tris
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const bool link_tristrips = config_dxgsg.GetBool("link-tristrips", false);
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@ -45,6 +45,7 @@ extern bool dx_mipmap_everything;
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extern bool dx_show_transforms;
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extern bool dx_force_16bpptextures;
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extern bool dx_no_dithering;
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extern bool dx_force_anisotropic_filtering;
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#ifndef NDEBUG
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extern int dx_force_backface_culling;
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@ -53,7 +54,6 @@ extern int dx_force_backface_culling;
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#ifdef _DEBUG
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extern float dx_global_miplevel_bias;
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extern bool dx_debug_view_mipmaps;
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extern bool dx_force_anisotropic_filtering;
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#endif
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// Ways to implement decals.
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