From 888efc18afcdabe1855cb06522ed2232dfe0c211 Mon Sep 17 00:00:00 2001 From: rdb Date: Tue, 11 Aug 2015 13:56:47 +0200 Subject: [PATCH] Avoid unnecessary glVertexAttribDivisor calls --- panda/src/glstuff/glShaderContext_src.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/panda/src/glstuff/glShaderContext_src.cxx b/panda/src/glstuff/glShaderContext_src.cxx index 2a67e0ba21..5df6c93871 100644 --- a/panda/src/glstuff/glShaderContext_src.cxx +++ b/panda/src/glstuff/glShaderContext_src.cxx @@ -1425,7 +1425,7 @@ update_shader_vertex_arrays(ShaderContext *prev, bool force) { GL_TRUE, stride, client_pointer); } - if (_glgsg->_supports_vertex_attrib_divisor) { + if (_glgsg->_supports_vertex_attrib_divisor && divisor > 0) { _glgsg->_glVertexAttribDivisor(p, divisor); _has_divisor = true; }