added comment

This commit is contained in:
Dave Schuyler 2003-11-04 01:59:38 +00:00
parent b046d7db97
commit 88d4fbf32e

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@ -6,27 +6,25 @@ from DirectObject import *
import DirectNotifyGlobal import DirectNotifyGlobal
class StateData(DirectObject): class StateData(DirectObject):
"""
"""StateData class: """ A StateData is a base class for a single state within a Finite
State Machine (FSM).
"""
notify = DirectNotifyGlobal.directNotify.newCategory('StateData') notify = DirectNotifyGlobal.directNotify.newCategory('StateData')
def __init__(self, doneEvent): def __init__(self, doneEvent):
"""__init__(self, Event)
"""
self.doneEvent = doneEvent self.doneEvent = doneEvent
self.doneStatus = None self.doneStatus = None
self.isLoaded = 0 self.isLoaded = 0
self.isEntered = 0 self.isEntered = 0
def enter(self): def enter(self):
"""enter(self) """
Enters the StateData. This makes it active in whatever sense Enters the StateData. This makes it active in whatever sense
this applies. Returns true if this is a change (i.e. it was this applies. Returns true if this is a change (i.e. it was
not previously entered), or false if this is the same (i.e. it not previously entered), or false if this is the same (i.e. it
was already entered). was already entered).
""" """
if self.isEntered: if self.isEntered:
return 0 return 0
@ -37,8 +35,7 @@ class StateData(DirectObject):
return 1 return 1
def exit(self): def exit(self):
"""exit(self) """
Exits the StateData. Returns true if this is a change Exits the StateData. Returns true if this is a change
(i.e. it was previously entered), or false if this is the same (i.e. it was previously entered), or false if this is the same
(i.e. it was already exited). (i.e. it was already exited).
@ -50,14 +47,12 @@ class StateData(DirectObject):
return 1 return 1
def load(self): def load(self):
"""load(self) """
Loads the StateData. This loads whatever assets are needed Loads the StateData. This loads whatever assets are needed
from disk, and otherwise prepares the StateData for being from disk, and otherwise prepares the StateData for being
entered, without actually entering it. Returns true if this entered, without actually entering it. Returns true if this
is a change (i.e. it was not already loaded), or false if this is a change (i.e. it was not already loaded), or false if this
is the same (i.e. it was previously loaded). is the same (i.e. it was previously loaded).
""" """
if self.isLoaded: if self.isLoaded:
return 0 return 0
@ -67,14 +62,12 @@ class StateData(DirectObject):
return 1 return 1
def unload(self): def unload(self):
"""unload(self) """
Unloads the StateData. This frees whatever assets were loaded Unloads the StateData. This frees whatever assets were loaded
by load(), and generally makes the memory usage for this thing by load(), and generally makes the memory usage for this thing
be as small as possible. Some StateData-derived classes can be as small as possible. Some StateData-derived classes can
load and unload repeatedly; others are useless once they have load and unload repeatedly; others are useless once they have
been unloaded. been unloaded.
""" """
if not self.isLoaded: if not self.isLoaded:
return 0 return 0
@ -85,6 +78,9 @@ class StateData(DirectObject):
return 1 return 1
def getDoneStatus(self): def getDoneStatus(self):
"""getDoneStatus(self) """
The done status of a state data may be anything. It is common
practice to return a Python dictionary or a string; the default
value is None.
""" """
return self.doneStatus return self.doneStatus