Fixed unitialized variable in maya2egg

This commit is contained in:
rdb 2015-04-02 11:30:08 +02:00
parent fdcd8de596
commit 89acd29463

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@ -656,7 +656,7 @@ r_build_node(const string &path) {
// Otherwise, we have to create it. Do this recursively, so we
// create each node along the path.
MayaNodeDesc *node_desc;
MayaNodeDesc *node_desc = NULL;
//mayaegg_cat.info() << "path: " << path << endl;
if (path.empty()) {