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remove references to shaderMode.*
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parent
264f6cde14
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@ -91,7 +91,6 @@
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selectiveChildNode.I selectiveChildNode.h \
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selectiveChildNode.I selectiveChildNode.h \
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sequenceNode.I sequenceNode.h \
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sequenceNode.I sequenceNode.h \
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shadeModelAttrib.I shadeModelAttrib.h \
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shadeModelAttrib.I shadeModelAttrib.h \
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shaderMode.I shaderMode.h \
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shaderAttrib.I shaderAttrib.h \
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shaderAttrib.I shaderAttrib.h \
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showBoundsEffect.I showBoundsEffect.h \
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showBoundsEffect.I showBoundsEffect.h \
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spotlight.I spotlight.h \
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spotlight.I spotlight.h \
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@ -193,7 +192,6 @@
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selectiveChildNode.cxx \
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selectiveChildNode.cxx \
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sequenceNode.cxx \
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sequenceNode.cxx \
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shadeModelAttrib.cxx \
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shadeModelAttrib.cxx \
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shaderMode.cxx \
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shaderAttrib.cxx \
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shaderAttrib.cxx \
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showBoundsEffect.cxx \
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showBoundsEffect.cxx \
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spotlight.cxx \
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spotlight.cxx \
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@ -291,7 +289,6 @@
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selectiveChildNode.I selectiveChildNode.h \
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selectiveChildNode.I selectiveChildNode.h \
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sequenceNode.I sequenceNode.h \
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sequenceNode.I sequenceNode.h \
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shadeModelAttrib.I shadeModelAttrib.h \
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shadeModelAttrib.I shadeModelAttrib.h \
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shaderMode.I shaderMode.h \
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shaderAttrib.I shaderAttrib.h \
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shaderAttrib.I shaderAttrib.h \
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showBoundsEffect.I showBoundsEffect.h \
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showBoundsEffect.I showBoundsEffect.h \
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spotlight.I spotlight.h \
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spotlight.I spotlight.h \
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