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fixed bug in makePathTrack
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@ -21,10 +21,10 @@ class PathEntity(BasicEntities.NodePathEntity):
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assert (len(self.path) > 1)
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# end with the starting point at the end, so we have a continuous loop
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self.path = self.path + [self.path[0]]
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for pointIndex in range(len(self.path) - 1):
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startPoint = self.path[pointIndex]
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endPoint = self.path[pointIndex + 1]
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path = self.path + [self.path[0]]
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for pointIndex in range(len(path) - 1):
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startPoint = path[pointIndex]
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endPoint = path[pointIndex + 1]
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# Face the endpoint
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v = startPoint - endPoint
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