removed default setTexture for sprite particles because it is so spammy when you are not attached to ttmodels

This commit is contained in:
Joe Shochet 2005-10-18 17:39:13 +00:00
parent 70e2d8d15e
commit 91408c4581

View File

@ -140,7 +140,7 @@ class Particles(ParticleSystem):
self.renderer = SparkleParticleRenderer()
elif (type == "SpriteParticleRenderer"):
self.renderer = SpriteParticleRendererExt.SpriteParticleRendererExt()
self.renderer.setTextureFromFile()
# self.renderer.setTextureFromFile()
else:
print "unknown renderer type: %s" % type
return None