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better #includes
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@ -12,13 +12,12 @@
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#begin bin_target
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#define TARGET egg-mkfont
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// #define COMBINED_SOURCES $[TARGET]_composite1.cxx
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#define COMBINED_SOURCES $[TARGET]_composite1.cxx
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#defer SOURCES \
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eggMakeFont.h \
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rangeDescription.h rangeDescription.I \
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rangeIterator.h rangeIterator.I \
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$[INCLUDED_SOURCES]
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rangeIterator.h rangeIterator.I
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#define INCLUDED_SOURCES \
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eggMakeFont.cxx \
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@ -1,2 +1,5 @@
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#include "eggMakeFont.cxx"
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#include "rangeDescription.cxx"
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#include "rangeIterator.cxx"
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@ -28,6 +28,7 @@
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eggJointPointer.cxx eggJointNodePointer.cxx \
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eggMatrixTablePointer.cxx eggScalarTablePointer.cxx \
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eggSliderData.cxx \
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eggSliderPointer.cxx \
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eggVertexPointer.cxx
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#define INSTALL_HEADERS \
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@ -18,6 +18,7 @@
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#include "eggComponentData.h"
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#include "eggBackPointer.h"
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#include "nameUniquifier.h"
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#include "indent.h"
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@ -17,8 +17,8 @@
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////////////////////////////////////////////////////////////////////
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#include "eggMatrixTablePointer.h"
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#include "dcast.h"
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#include "eggSAnimData.h"
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#include "eggXfmAnimData.h"
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#include "eggXfmSAnim.h"
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@ -20,7 +20,7 @@
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#include "eggVertexPointer.h"
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#include "eggScalarTablePointer.h"
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#include "eggSliderPointer.h"
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#include "dcast.h"
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#include "eggPrimitive.h"
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#include "eggVertex.h"
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#include "eggSAnimData.h"
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@ -26,7 +26,7 @@
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fltTransformRotateAboutEdge.h fltTransformRotateAboutPoint.h \
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fltTransformRotateScale.h fltTransformScale.h \
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fltTransformTranslate.h fltUnsupportedRecord.h \
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fltVectorRecord.cxx fltVectorRecord.h \
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fltVectorRecord.h \
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fltVertex.I fltVertex.h fltVertexList.h
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#define INCLUDED_SOURCES \
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@ -19,6 +19,7 @@
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#include "fltGroup.h"
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#include "fltRecordReader.h"
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#include "fltRecordWriter.h"
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#include "fltHeader.h"
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TypeHandle FltGroup::_type_handle;
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@ -33,6 +33,7 @@
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#include "fltInstanceRef.h"
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#include "fltUnsupportedRecord.h"
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#include "fltExternalReference.h"
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#include "fltVectorRecord.h"
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#include "config_flt.h"
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#include "dcast.h"
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@ -35,6 +35,7 @@
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#include "fltTransformScale.cxx"
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#include "fltTransformTranslate.cxx"
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#include "fltUnsupportedRecord.cxx"
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#include "fltVectorRecord.cxx"
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#include "fltVertex.cxx"
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#include "fltVertexList.cxx"
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@ -30,6 +30,7 @@
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#include "datagramIterator.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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#include "string_utils.h"
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#include <algorithm>
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@ -24,7 +24,7 @@
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#include "paletteImage.h"
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#include "texturePlacement.h"
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#include "filenameUnifier.h"
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#include "string_utils.h"
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#include "indent.h"
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#include "datagram.h"
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#include "datagramIterator.h"
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@ -25,6 +25,8 @@
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#include "luse.h"
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#include "eggTexture.h"
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class FactoryParams;
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////////////////////////////////////////////////////////////////////
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// Class : TexturePosition
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// Description : This represents a particular position of a texture
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@ -23,6 +23,7 @@
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#include "datagramIterator.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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#include "string_utils.h"
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TypeHandle TextureProperties::_type_handle;
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