diff --git a/panda/src/glstuff/glGraphicsBuffer_src.cxx b/panda/src/glstuff/glGraphicsBuffer_src.cxx index a5ffa9d73d..782297bf8d 100644 --- a/panda/src/glstuff/glGraphicsBuffer_src.cxx +++ b/panda/src/glstuff/glGraphicsBuffer_src.cxx @@ -634,7 +634,7 @@ bind_slot(bool rb_resize, Texture **attach, RenderTexturePlane slot, GLenum atta // This is the uber-tricky case, where we DON'T want to bind a depth buffer // if there's already any form of depth_stencil buffer bound (because depth_stencil // is a superset that includes depth). - if (( _rb[RTP_depth_stencil] != NULL ) || ( attach[RTP_depth_stencil] != NULL )) { + if (( _rb[RTP_depth_stencil] != 0 ) || ( attach[RTP_depth_stencil] != NULL )) { return; }