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fix AI crash
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@ -228,7 +228,7 @@ class DoCollectionManager:
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parentObj.handleChildArrive(object, zoneId)
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elif parentId not in (0, self.getGameDoId()):
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self.notify.warning('storeObjectLocation(%s): parent %s not present' %
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(doId, parentId))
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(object.doId, parentId))
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def deleteObjectLocation(self, object, parentId, zoneId):
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# Do not worry about null values
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