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synced 2025-10-03 10:22:45 -04:00
Added derivative textures
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8f74f5eaaf
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@ -362,6 +362,13 @@ update_shader_texture_bindings(CLP(ShaderContext) *prev, GSG *gsg)
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TextureStage *stage = gsg->_target._texture->get_on_stage(_cg_texbind[i].stage);
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TextureStage *stage = gsg->_target._texture->get_on_stage(_cg_texbind[i].stage);
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tex = gsg->_target._texture->get_on_texture(stage);
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tex = gsg->_target._texture->get_on_texture(stage);
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}
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}
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if (_cg_texbind[i].suffix != 0) {
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// The suffix feature is inefficient. It is a temporary hack.
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if (tex == 0) {
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continue;
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}
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tex = tex->load_related(_cg_texbind[i].suffix);
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}
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if ((tex == 0) || (tex->get_texture_type() != _cg_texbind[i].desiredtype)) {
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if ((tex == 0) || (tex->get_texture_type() != _cg_texbind[i].desiredtype)) {
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continue;
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continue;
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}
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}
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@ -824,11 +831,14 @@ compile_cg_parameter(CGparameter p)
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}
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}
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if (pieces[0] == "tex") {
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if (pieces[0] == "tex") {
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if ((!errchk_cg_parameter_words(p,2)) ||
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if ((!errchk_cg_parameter_direction(p, CG_IN)) ||
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(!errchk_cg_parameter_direction(p, CG_IN)) ||
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(!errchk_cg_parameter_variance(p, CG_UNIFORM)) ||
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(!errchk_cg_parameter_variance(p, CG_UNIFORM)) ||
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(!errchk_cg_parameter_sampler(p)))
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(!errchk_cg_parameter_sampler(p)))
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return false;
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return false;
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if ((pieces.size() != 2)&&(pieces.size() != 3)) {
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errchk_cg_output(p, "Invalid parameter name");
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return false;
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}
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ShaderTexBind bind;
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ShaderTexBind bind;
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bind.parameter = p;
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bind.parameter = p;
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bind.name = 0;
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bind.name = 0;
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@ -842,6 +852,9 @@ compile_cg_parameter(CGparameter p)
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errchk_cg_output(p, "Invalid type for a tex-parameter");
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errchk_cg_output(p, "Invalid type for a tex-parameter");
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return false;
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return false;
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}
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}
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if (pieces.size()==3) {
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bind.suffix = InternalName::make(((string)"-") + pieces[2]);
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}
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_cg_texbind.push_back(bind);
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_cg_texbind.push_back(bind);
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return true;
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return true;
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}
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}
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@ -65,6 +65,7 @@ private:
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PT(InternalName) name;
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PT(InternalName) name;
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int stage;
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int stage;
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int desiredtype;
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int desiredtype;
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PT(InternalName) suffix;
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};
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};
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struct ShaderTransBind {
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struct ShaderTransBind {
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CGparameter parameter;
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CGparameter parameter;
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@ -750,6 +750,45 @@ store(PNMImage &pnmimage, int z) const {
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return false;
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return false;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: Texture::load_related
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// Access: Published
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// Description: Loads a texture whose filename is derived by
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// concatenating a suffix to the filename of this
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// texture. May return NULL, for example, if this
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// texture doesn't have a filename.
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////////////////////////////////////////////////////////////////////
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Texture *Texture::
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load_related(const PT(InternalName) &suffix) const {
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RelatedTextures::const_iterator ti;
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ti = _related_textures.find(suffix);
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if (ti != _related_textures.end()) {
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return (*ti).second;
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}
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if (!has_fullpath()) {
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return (Texture*)NULL;
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}
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Filename main = get_fullpath();
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main.set_basename_wo_extension(main.get_basename_wo_extension() +
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suffix->get_name());
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Texture *res;
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if (has_alpha_fullpath()) {
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Filename alph = get_alpha_fullpath();
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alph.set_basename_wo_extension(alph.get_basename_wo_extension() +
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suffix->get_name());
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res = TexturePool::load_texture(main, alph,
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_primary_file_num_channels,
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_alpha_file_channel);
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} else {
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res = TexturePool::load_texture(main,
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_primary_file_num_channels);
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}
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// I'm casting away the const-ness of 'this' because this
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// field is only a cache.
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((Texture *)this)->_related_textures.insert(RelatedTextures::value_type(suffix, res));
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return res;
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}
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: Texture::set_wrap_u
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// Function: Texture::set_wrap_u
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// Access: Published
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// Access: Published
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@ -24,6 +24,7 @@
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#include "filename.h"
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#include "filename.h"
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#include "typedWritableReferenceCount.h"
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#include "typedWritableReferenceCount.h"
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#include "namable.h"
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#include "namable.h"
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#include "internalName.h"
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#include "graphicsStateGuardianBase.h"
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#include "graphicsStateGuardianBase.h"
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#include "pmap.h"
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#include "pmap.h"
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@ -181,6 +182,8 @@ PUBLISHED:
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virtual bool load(const PNMImage &pnmimage, int z = 0);
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virtual bool load(const PNMImage &pnmimage, int z = 0);
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bool store(PNMImage &pnmimage, int z = 0) const;
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bool store(PNMImage &pnmimage, int z = 0) const;
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Texture *load_related(const PT(InternalName) &suffix) const;
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INLINE bool has_filename() const;
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INLINE bool has_filename() const;
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INLINE const Filename &get_filename() const;
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INLINE const Filename &get_filename() const;
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INLINE bool has_alpha_filename() const;
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INLINE bool has_alpha_filename() const;
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@ -353,6 +356,14 @@ protected:
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typedef pmap<PreparedGraphicsObjects *, TextureContext *> Contexts;
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typedef pmap<PreparedGraphicsObjects *, TextureContext *> Contexts;
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Contexts _contexts;
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Contexts _contexts;
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// It is common, when using normal maps, specular maps, gloss maps,
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// and such, to use a file naming convention where the filenames
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// of the special maps are derived by concatenating a suffix to
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// the name of the diffuse map. The following table enables
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// lookup of the special maps given the diffuse map and the suffix.
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typedef pmap<PT(InternalName), PT(Texture)> RelatedTextures;
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RelatedTextures _related_textures;
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// This value represents the intersection of all the dirty flags of
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// This value represents the intersection of all the dirty flags of
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// the various TextureContexts that might be associated with this
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// the various TextureContexts that might be associated with this
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// texture.
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// texture.
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