From 95b2de7faa0104c1cb990db9124965662592e654 Mon Sep 17 00:00:00 2001 From: Josh Yelon Date: Fri, 25 Feb 2005 20:14:25 +0000 Subject: [PATCH] Some model paths fixed --- doc/SceneEditor/seLights.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/doc/SceneEditor/seLights.py b/doc/SceneEditor/seLights.py index 5ffcc0a5c8..fab1a1d2b5 100644 --- a/doc/SceneEditor/seLights.py +++ b/doc/SceneEditor/seLights.py @@ -80,11 +80,11 @@ class seLight(NodePath): self.assign(self.LightNode) if(self.type=='spot'): - self.helpModel = loader.loadModelCopy( "Spotlight" ) + self.helpModel = loader.loadModelCopy( "models/misc/Spotlight" ) elif(self.type=='point'): - self.helpModel = loader.loadModelCopy( "Pointlight" ) + self.helpModel = loader.loadModelCopy( "models/misc/Pointlight" ) elif(self.type=='directional'): - self.helpModel = loader.loadModelCopy( "Dirlight" ) + self.helpModel = loader.loadModelCopy( "models/misc/Dirlight" ) else: self.helpModel = loader.loadModelCopy( "models/misc/sphere" ) self.helpModel.setColor(self.lightcolor)