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synced 2025-10-01 01:07:51 -04:00
Removed avatar2d as default argument to avoid import order problem - avatar2d now gets filled in after ShowBase is constructed.
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@ -11,7 +11,7 @@ class DirectButton(DirectFrame):
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DirectButton(parent) - Create a DirectGuiWidget which responds
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to mouse clicks and execute a callback function if defined
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"""
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectFrame
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# A Direct Frame can have:
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# - A background texture (pass in path to image, or Texture Card)
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@ -7,7 +7,7 @@ class DirectCheckButton(DirectButton):
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to mouse clicks by setting a state of on or off and execute a callback
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function (passing that state through) if defined
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"""
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectButton
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# A Direct Frame can have:
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# - A background texture (pass in path to image, or Texture Card)
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@ -35,7 +35,7 @@ class DirectDialog(DirectFrame):
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AllDialogs = {}
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PanelIndex = 0
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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"""
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DirectDialog(kw)
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@ -331,7 +331,7 @@ class DirectDialog(DirectFrame):
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DirectFrame.destroy(self)
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class OkDialog(DirectDialog):
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectFrame
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optiondefs = (
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# Define type of DirectGuiWidget
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@ -344,7 +344,7 @@ class OkDialog(DirectDialog):
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self.initialiseoptions(OkDialog)
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class OkCancelDialog(DirectDialog):
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectFrame
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optiondefs = (
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# Define type of DirectGuiWidget
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@ -357,7 +357,7 @@ class OkCancelDialog(DirectDialog):
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self.initialiseoptions(OkCancelDialog)
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class YesNoDialog(DirectDialog):
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectFrame
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optiondefs = (
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# Define type of DirectGuiWidget
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@ -370,7 +370,7 @@ class YesNoDialog(DirectDialog):
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self.initialiseoptions(YesNoDialog)
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class YesNoCancelDialog(DirectDialog):
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectFrame
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optiondefs = (
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# Define type of DirectGuiWidget
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@ -384,7 +384,7 @@ class YesNoCancelDialog(DirectDialog):
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self.initialiseoptions(YesNoCancelDialog)
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class RetryCancelDialog(DirectDialog):
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectFrame
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optiondefs = (
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# Define type of DirectGuiWidget
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@ -10,7 +10,7 @@ class DirectEntry(DirectFrame):
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DirectEntry(parent) - Create a DirectGuiWidget which responds
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to keyboard buttons
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"""
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectFrame
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# A Direct Frame can have:
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# - A background texture (pass in path to image, or Texture Card)
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@ -1,7 +1,7 @@
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from DirectGuiBase import *
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class DirectFrame(DirectGuiWidget):
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectGuiWidget
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# A Direct Frame can have:
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# - A background texture (pass in path to image, or Texture Card)
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@ -3,10 +3,11 @@ from OnscreenText import *
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from OnscreenGeom import *
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from OnscreenImage import *
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# MPG DirectStart should call this?
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# Set up default font
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defaultFont = getDefaultFont()
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if defaultFont:
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PGItem.getTextNode().setFont(defaultFont)
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#defaultFont = getDefaultFont()
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#if defaultFont:
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# PGItem.getTextNode().setFont(defaultFont)
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# Direct Gui Classes
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from DirectFrame import *
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@ -652,7 +652,8 @@ class DirectGuiWidget(DirectGuiBase, NodePath):
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# Determine the default initial state for inactive (or
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# unclickable) components. If we are in edit mode, these are
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# actually clickable by default.
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guiEdit = base.config.GetBool('direct-gui-edit', 0)
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#guiEdit = base.config.GetBool('direct-gui-edit', 0)
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guiEdit = config.GetBool('direct-gui-edit', 0)
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if guiEdit:
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inactiveInitState = NORMAL
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else:
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@ -660,7 +661,7 @@ class DirectGuiWidget(DirectGuiBase, NodePath):
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guiDict = {}
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Direct gui widgets are node paths
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# Direct gui widgets have:
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# - stateNodePaths (to hold visible representation of widget)
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@ -712,6 +713,8 @@ class DirectGuiWidget(DirectGuiBase, NodePath):
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self.guiItem.setId(self['guiId'])
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self.guiId = self.guiItem.getId()
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# Attach button to parent and make that self
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if (parent == None):
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parent = aspect2d
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self.assign(parent.attachNewNode( self.guiItem, self['sortOrder'] ) )
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# Update pose to initial values
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if self['pos']:
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@ -5,7 +5,7 @@ class DirectLabel(DirectFrame):
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DirectLabel(parent) - Create a DirectGuiWidget which has multiple
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states. User explicitly chooses a state to display
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"""
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectFrame
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# A Direct Frame can have:
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# - A background texture (pass in path to image, or Texture Card)
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@ -9,7 +9,7 @@ class DirectOptionMenu(DirectButton):
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To cancel the popup menu click anywhere on the screen outside of the
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popup menu. No command is executed in this case.
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"""
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectButton
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optiondefs = (
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# List of items to display on the popup menu
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@ -4,7 +4,7 @@ import Task
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import types
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class DirectScrolledList(DirectFrame):
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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self.index = 0
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self.forceHeight = None
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@ -11,7 +11,7 @@ class DirectWaitBar(DirectFrame):
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DirectEntry(parent) - Create a DirectGuiWidget which responds
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to keyboard buttons
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"""
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def __init__(self, parent = aspect2d, **kw):
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def __init__(self, parent = None, **kw):
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# Inherits from DirectFrame
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# A Direct Frame can have:
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# - A background texture (pass in path to image, or Texture Card)
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@ -1,10 +1,13 @@
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# This module redefines the builtin import function with one
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# that prints out every import it does in a hierarchical form
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# Annoying and very noisy, but sometimes useful
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#import VerboseImport
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from PandaModules import *
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# This needs to be available early for DirectGUI imports
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__builtins__["config"] = ConfigConfigureGetConfigConfigShowbase
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from DirectNotifyGlobal import *
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from MessengerGlobal import *
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from TaskManagerGlobal import *
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@ -41,7 +44,8 @@ class ShowBase(DirectObject.DirectObject):
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def __init__(self):
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# Get the dconfig object
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self.config = ConfigConfigureGetConfigConfigShowbase
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#self.config = ConfigConfigureGetConfigConfigShowbase
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self.config = config
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# Setup wantVerifyPdb as soon as reasonable:
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Verify.wantVerifyPdb = self.config.GetBool('want-verify-pdb', 0)
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@ -240,7 +244,8 @@ class ShowBase(DirectObject.DirectObject):
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__builtins__["taskMgr"] = self.taskMgr
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__builtins__["eventMgr"] = self.eventMgr
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__builtins__["messenger"] = self.messenger
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__builtins__["config"] = self.config
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# Config needs to be defined before ShowBase is constructed
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#__builtins__["config"] = self.config
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__builtins__["run"] = self.run
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__builtins__["ostream"] = Notify.out()
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__builtins__["directNotify"] = directNotify
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@ -5,7 +5,10 @@ from ShowBase import *
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CollisionHandlerRayStart = 10.0 # This is a hack, it may be better to use a line instead of a ray.
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# Create the showbase instance
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ShowBase()
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# This should be created by the game specific "start" file
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#ShowBase()
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# Instead of creating a show base, assert that one has already been created
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assert(base)
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# Set direct notify categories now that we have config
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directNotify.setDconfigLevels()
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