add ui to select sign background

This commit is contained in:
Dave Schuyler 2001-03-08 01:37:18 +00:00
parent abbd4a8e2b
commit 96ce359ffe

View File

@ -3293,8 +3293,8 @@ class LevelEditorPanel(Pmw.MegaToplevel):
gridFrame, labelpos = W,
label_text = 'Selected:', entry_width = 14,
selectioncommand = self.selectSignBaseline,
history = 0,
scrolledlist_items = [''])
history = 0, # unique = 0,
scrolledlist_items = ['<the sign>'])
self.baselineMenu.selectitem(self.currentBaselineIndex)
self.baselineMenu.grid(row=0, column=0, columnspan=3)
@ -3584,7 +3584,7 @@ class LevelEditorPanel(Pmw.MegaToplevel):
self.levelEditor.setCurrent('toon_landmark_texture', self.landmarkType)
def signPanelSync(self):
self.baselineMenu.delete(0, END)
self.baselineMenu.delete(1, END)
sign=self.findSignFromDNARoot()
if not sign:
return
@ -3614,23 +3614,31 @@ class LevelEditorPanel(Pmw.MegaToplevel):
def selectSignBaseline(self, val):
if not self.currentSignDNA:
return
self.currentBaselineIndex=int((self.baselineMenu.curselection())[0])
target=DNAGetChild(self.currentSignDNA, DNA_SIGN_BASELINE, self.currentBaselineIndex)
if target:
# Temporarily undefine DNATarget (this will speed
# up setting the values, because the callbacks won't
# call self.levelEditor.replaceSelected() with each
# setting):
self.levelEditor.DNATarget=None
# Temporarily undefine DNATarget (this will speed
# up setting the values, because the callbacks won't
# call self.levelEditor.replaceSelected() with each
# setting):
self.levelEditor.DNATarget=None
self.currentBaselineDNA=None
target=None
index=self.currentBaselineIndex=int((self.baselineMenu.curselection())[0])
if (index==0):
self.currentBaselineDNA=None
# Update panel info:
self.baselineString.set(DNAGetBaselineString(target))
self.fontMenu.selectitem(target.getCode())
self.addCurveFloater.set(target.getWidth())
self.addKernFloater.set(target.getKern())
self.addWiggleFloater.set(target.getWiggle())
self.addStumbleFloater.set(target.getStumble())
self.addStompFloater.set(target.getStomp())
target=self.currentSignDNA
else:
target=DNAGetChild(self.currentSignDNA, DNA_SIGN_BASELINE, index-1)
if target:
# Update panel info:
self.baselineString.set(DNAGetBaselineString(target))
self.fontMenu.selectitem(target.getCode())
self.addCurveFloater.set(target.getWidth())
self.addKernFloater.set(target.getKern())
self.addWiggleFloater.set(target.getWiggle())
self.addStumbleFloater.set(target.getStumble())
self.addStompFloater.set(target.getStomp())
self.currentBaselineDNA=target
if target:
pos=target.getPos()
self.addXFloater.set(pos[0])
self.addZFloater.set(pos[2])
@ -3639,7 +3647,8 @@ class LevelEditorPanel(Pmw.MegaToplevel):
self.addScaleZFloater.set(scale[2])
hpr=target.getHpr()
self.addRollFloater.set(hpr[2])
self.currentBaselineDNA=self.levelEditor.DNATarget=target
self.levelEditor.DNATarget=target
def signBaselineTrace(self, a, b, mode):
#print self, a, b, mode, self.baselineString.get()