more interfaces for querying animations

This commit is contained in:
David Rose 2005-09-02 18:30:15 +00:00
parent d502a2489e
commit 97d233303b
6 changed files with 54 additions and 5 deletions

View File

@ -116,8 +116,15 @@ get_anim() const {
////////////////////////////////////////////////////////////////////
// Function: AnimControl::get_channel_index
// Access: Public
// Description:
// Access: Published
// Description: Returns the particular channel index associated with
// this AnimControl. This channel index is the slot on
// which each AnimGroup is bound to its associated
// PartGroup, for each joint in the animation.
//
// It will be true that
// get_part()->find_child("n")->get_bound(get_channel_index())
// == get_anim()->find_child("n"), for each joint "n".
////////////////////////////////////////////////////////////////////
INLINE int AnimControl::
get_channel_index() const {

View File

@ -73,6 +73,7 @@ PUBLISHED:
PartBundle *get_part() const;
INLINE AnimBundle *get_anim() const;
INLINE int get_channel_index() const;
void output(ostream &out) const;
@ -86,8 +87,6 @@ public:
bool channel_has_changed(AnimChannelBase *channel) const;
void mark_channels();
INLINE int get_channel_index() const;
private:
enum ActionType {

View File

@ -29,3 +29,37 @@ MovingPartBase(const MovingPartBase &copy) :
{
// We don't copy the bound channels.
}
////////////////////////////////////////////////////////////////////
// Function: MovingPartBase::get_max_bound
// Access: Published
// Description: Returns the number of channels that might be bound to
// this PartGroup. This might not be the actual number
// of channels, since there might be holes in the list;
// it is one more than the index number of the highest
// bound channel. Thus, it is called get_max_bound()
// instead of get_num_bound().
////////////////////////////////////////////////////////////////////
INLINE int MovingPartBase::
get_max_bound() const {
return _channels.size();
}
////////////////////////////////////////////////////////////////////
// Function: MovingPartBase::get_bound
// Access: Published
// Description: Returns the nth bound channel on this PartGroup. n
// can be determined by iterating from 0 to one less
// than get_max_bound(); or n might be
// AnimControl::get_channel_index().
//
// This will return NULL if there is no channel bound on
// the indicated index. It is an error to call this if
// n is less than zero or greater than or equal to
// get_max_bound().
////////////////////////////////////////////////////////////////////
INLINE AnimChannelBase *MovingPartBase::
get_bound(int n) const {
nassertr(n >= 0 && n < (int)_channels.size(), NULL);
return _channels[n];
}

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@ -208,6 +208,10 @@ pick_channel_index(plist<int> &holes, int &next) const {
////////////////////////////////////////////////////////////////////
void MovingPartBase::
bind_hierarchy(AnimGroup *anim, int channel_index) {
if (chan_cat.is_debug()) {
chan_cat.debug()
<< "binding " << *this << " to " << *anim << "\n";
}
while ((int)_channels.size() <= channel_index) {
_channels.push_back((AnimChannelBase*)0L);
}

View File

@ -42,6 +42,11 @@ protected:
public:
MovingPartBase(PartGroup *parent, const string &name);
PUBLISHED:
INLINE int get_max_bound() const;
INLINE AnimChannelBase *get_bound(int n) const;
public:
virtual TypeHandle get_value_type() const=0;
virtual AnimChannelBase *make_initial_channel() const=0;
virtual void write(ostream &out, int indent_level) const;

View File

@ -168,7 +168,7 @@ public:
////////////////////////////////////////////////////////////////////
void PartGroup::
sort_descendants() {
sort(_children.begin(), _children.end(), PartGroupAlphabeticalOrder());
stable_sort(_children.begin(), _children.end(), PartGroupAlphabeticalOrder());
Children::iterator ci;
for (ci = _children.begin(); ci != _children.end(); ++ci) {