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Show error instead of crash when using method or property before C++ object is constructed
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@ -10,6 +10,7 @@ This issue fixes several bugs that were still found in 1.9.2.
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* Fix loading old models with MovingPart<LMatrix4f>
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* Improve performance of CPU vertex animation somewhat
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* Show framebuffer properties when fbprop request fails
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* Show error instead of crash on use of object before __init__
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* Fix hang on exit when using Python task on threaded task chain
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* Fix inability to get RGBA renderbuffer in certain cases
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* Work around GLSL issue with #pragma and certain Intel drivers
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@ -70,7 +70,7 @@ void DTOOL_Call_ExtractThisPointerForType(PyObject *self, Dtool_PyTypedObject *c
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// wrong type, raises an AttributeError.
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////////////////////////////////////////////////////////////////////
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bool Dtool_Call_ExtractThisPointer(PyObject *self, Dtool_PyTypedObject &classdef, void **answer) {
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if (self == NULL || !DtoolCanThisBeAPandaInstance(self)) {
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if (self == NULL || !DtoolCanThisBeAPandaInstance(self) || ((Dtool_PyInstDef *)self)->_ptr_to_object == NULL) {
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Dtool_Raise_TypeError("C++ object is not yet constructed, or already destructed.");
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return false;
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}
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@ -93,7 +93,7 @@ bool Dtool_Call_ExtractThisPointer(PyObject *self, Dtool_PyTypedObject &classdef
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bool Dtool_Call_ExtractThisPointer_NonConst(PyObject *self, Dtool_PyTypedObject &classdef,
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void **answer, const char *method_name) {
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if (self == NULL || !DtoolCanThisBeAPandaInstance(self)) {
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if (self == NULL || !DtoolCanThisBeAPandaInstance(self) || ((Dtool_PyInstDef *)self)->_ptr_to_object == NULL) {
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Dtool_Raise_TypeError("C++ object is not yet constructed, or already destructed.");
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return false;
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}
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