diff --git a/panda/src/collide/collisionTraverser.cxx b/panda/src/collide/collisionTraverser.cxx index a09d7b645a..46c06b8829 100644 --- a/panda/src/collide/collisionTraverser.cxx +++ b/panda/src/collide/collisionTraverser.cxx @@ -399,7 +399,7 @@ set_recorder(CollisionRecorder *recorder) { * should be any node in the scene graph; typically, the top node (e.g. * render). The CollisionVisualizer will be attached to this node. */ -CollisionVisualizer *CollisionTraverser:: +PandaNode *CollisionTraverser:: show_collisions(const NodePath &root) { #ifdef DO_COLLISION_RECORDING hide_collisions(); diff --git a/panda/src/collide/collisionTraverser.h b/panda/src/collide/collisionTraverser.h index cb12d6d4e9..b1be66d49f 100644 --- a/panda/src/collide/collisionTraverser.h +++ b/panda/src/collide/collisionTraverser.h @@ -72,7 +72,7 @@ PUBLISHED: MAKE_PROPERTY2(recorder, has_recorder, get_recorder, set_recorder, clear_recorder); - CollisionVisualizer *show_collisions(const NodePath &root); + PandaNode *show_collisions(const NodePath &root); void hide_collisions(); #endif // DO_COLLISION_RECORDING