mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-30 00:32:57 -04:00
Merge branch 'release/1.10.x'
This commit is contained in:
commit
9bd66baa1c
11
direct/src/dist/commands.py
vendored
11
direct/src/dist/commands.py
vendored
@ -1710,3 +1710,14 @@ class bdist_apps(setuptools.Command):
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continue
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self.installer_functions[installer](self, basename, build_dir)
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def finalize_distribution_options(dist):
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"""Entry point for compatibility with setuptools>=61, see #1394."""
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options = dist.get_option_dict('build_apps')
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if options.get('gui_apps') or options.get('console_apps'):
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# Make sure this is set to avoid auto-discovery taking place.
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if getattr(dist.metadata, 'py_modules', None) is None and \
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getattr(dist.metadata, 'packages', None) is None:
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dist.py_modules = []
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@ -2885,6 +2885,9 @@ Author-email: etc-panda3d@lists.andrew.cmu.edu
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ENTRY_POINTS = """[distutils.commands]
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build_apps = direct.dist.commands:build_apps
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bdist_apps = direct.dist.commands:bdist_apps
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[setuptools.finalize_distribution_options]
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build_apps = direct.dist.commands:finalize_distribution_options
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"""
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if not PkgSkip("DIRECT"):
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@ -887,6 +887,8 @@ if __debug__:
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entry_points += '[distutils.commands]\n'
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entry_points += 'build_apps = direct.dist.commands:build_apps\n'
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entry_points += 'bdist_apps = direct.dist.commands:bdist_apps\n'
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entry_points += '[setuptools.finalize_distribution_options]\n'
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entry_points += 'build_apps = direct.dist.commands:finalize_distribution_options\n'
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whl.write_file_data('panda3d_tools/__init__.py', PANDA3D_TOOLS_INIT.format(tools_init))
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@ -148,6 +148,9 @@ from .interrogatedb import *
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set(entry_points_file "[distutils.commands]
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build_apps = direct.dist.commands:build_apps
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bdist_apps = direct.dist.commands:bdist_apps
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[setuptools.finalize_distribution_options]
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build_apps = direct.dist.commands:finalize_distribution_options
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")
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configure_file("${PROJECT_SOURCE_DIR}/cmake/templates/METADATA.in"
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@ -1582,6 +1582,12 @@ begin_frame(GraphicsStateGuardianBase *gsg, Thread *current_thread) {
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}
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_enqueued_index_buffers.clear();
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for (ShaderBuffer *buffer : _enqueued_shader_buffers) {
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buffer->prepare_now(this, gsg);
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}
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_enqueued_shader_buffers.clear();
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}
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/**
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@ -2943,7 +2943,7 @@ r_preprocess_source(ostream &out, istream &in, const Filename &fn,
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source_dir = full_fn.get_dirname();
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incfn = incfile;
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} else if (sscanf(line.c_str(), " # pragma%*[ \t]include <%2047[^\>]> %zn", incfile, &nread) == 1
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} else if (sscanf(line.c_str(), " # pragma%*[ \t]include <%2047[^>]> %zn", incfile, &nread) == 1
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&& nread == line.size()) {
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// Angled includes are also OK, but we don't search in the directory
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// of the source file.
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@ -71,8 +71,8 @@ INLINE void Light::
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set_color(const LColor &color) {
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CDWriter cdata(_cycler);
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cdata->_color = color;
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cdata->_viz_geom_stale = true;
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_has_color_temperature = false;
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mark_viz_stale();
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}
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/**
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@ -125,7 +125,7 @@ set_color_temperature(PN_stdfloat temperature) {
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CDWriter cdata(_cycler);
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cdata->_color = color;
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mark_viz_stale();
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cdata->_viz_geom_stale = true;
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}
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/**
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@ -357,6 +357,42 @@ add_cycler(PipelineCyclerTrueImpl *cycler) {
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}
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#endif // THREADED_PIPELINE
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#ifdef THREADED_PIPELINE
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/**
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* Adds the indicated cycler to the list of cyclers associated with the
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* pipeline. This method only exists when true pipelining is configured on.
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*
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* If the dirty flag is true, it will be marked as dirty in addition, as though
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* add_dirty_cycler() were called immediately afterward.
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*/
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void Pipeline::
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add_cycler(PipelineCyclerTrueImpl *cycler, bool dirty) {
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// It's safe to add it to the list while cycling, since the _clean list is
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// not touched during the cycle loop.
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MutexHolder holder(_lock);
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nassertv(!cycler->_dirty);
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if (!dirty) {
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cycler->insert_before(&_clean);
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}
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else {
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nassertv(_num_stages != 1);
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cycler->insert_before(&_dirty);
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cycler->_dirty = _next_cycle_seq;
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++_num_dirty_cyclers;
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#ifdef DEBUG_THREADS
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inc_cycler_type(_dirty_cycler_types, cycler->get_parent_type(), 1);
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#endif
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}
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++_num_cyclers;
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#ifdef DEBUG_THREADS
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inc_cycler_type(_all_cycler_types, cycler->get_parent_type(), 1);
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#endif
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}
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#endif // THREADED_PIPELINE
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#ifdef THREADED_PIPELINE
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/**
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* Marks the indicated cycler as "dirty", meaning it will need to be cycled
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@ -50,6 +50,7 @@ public:
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#ifdef THREADED_PIPELINE
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void add_cycler(PipelineCyclerTrueImpl *cycler);
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void add_cycler(PipelineCyclerTrueImpl *cycler, bool dirty);
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void add_dirty_cycler(PipelineCyclerTrueImpl *cycler);
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void remove_cycler(PipelineCyclerTrueImpl *cycler);
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@ -56,24 +56,26 @@ PipelineCyclerTrueImpl(const PipelineCyclerTrueImpl ©) :
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nassertv(_num_stages == copy._num_stages);
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_data = new CycleDataNode[_num_stages];
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// It's no longer critically important that we preserve pointerwise
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// equivalence between different stages in the copy, but it doesn't cost
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// much and might be a little more efficient, so we do it anyway.
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typedef pmap<CycleData *, PT(CycleData) > Pointers;
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Pointers pointers;
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if (_num_stages == 1) {
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_data[0]._cdata = copy._data[0]._cdata->make_copy();
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}
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else {
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// It's no longer critically important that we preserve pointerwise
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// equivalence between different stages in the copy, but it doesn't cost
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// much and might be a little more efficient, so we do it anyway.
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typedef pmap<CycleData *, PT(CycleData) > Pointers;
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Pointers pointers;
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for (int i = 0; i < _num_stages; ++i) {
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PT(CycleData) &new_pt = pointers[copy._data[i]._cdata];
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if (new_pt == nullptr) {
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new_pt = copy._data[i]._cdata->make_copy();
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for (int i = 0; i < _num_stages; ++i) {
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PT(CycleData) &new_pt = pointers[copy._data[i]._cdata];
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if (new_pt == nullptr) {
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new_pt = copy._data[i]._cdata->make_copy();
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}
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_data[i]._cdata = new_pt.p();
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}
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_data[i]._cdata = new_pt.p();
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}
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_pipeline->add_cycler(this);
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if (copy._dirty) {
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_pipeline->add_dirty_cycler(this);
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}
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_pipeline->add_cycler(this, copy._dirty != 0);
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}
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/**
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@ -423,7 +423,7 @@ analyze(Texture *tex, bool do_flip_texture) {
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if (arDetectMarker(data, _threshold * 256, &marker_info, &marker_num) < 0) {
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vision_cat.error() << "ARToolKit detection error.\n";
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delete data;
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delete[] data;
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return;
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}
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@ -215,9 +215,7 @@ build_graph() {
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}
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// And then the meshes.
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_geoms = new PT(Geom)[_scene->mNumMeshes];
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_geom_matindices = new unsigned int[_scene->mNumMeshes];
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_characters = new PT(Character)[_scene->mNumMeshes];
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_geoms = new Geoms[_scene->mNumMeshes];
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for (size_t i = 0; i < _scene->mNumMeshes; ++i) {
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load_mesh(i);
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}
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@ -235,8 +233,6 @@ build_graph() {
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delete[] _textures;
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delete[] _mat_states;
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delete[] _geoms;
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delete[] _geom_matindices;
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delete[] _characters;
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}
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/**
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@ -1022,25 +1018,35 @@ load_mesh(size_t index) {
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}
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// Create a geom and add the primitives to it.
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PT(Geom) geom = new Geom(vdata);
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Geoms &geoms = _geoms[index];
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geoms._mat_index = mesh.mMaterialIndex;
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if (points->get_num_primitives() > 0) {
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geom->add_primitive(points);
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geoms._points = new Geom(vdata);
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geoms._points->add_primitive(points);
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}
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if (lines->get_num_primitives() > 0) {
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geom->add_primitive(lines);
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geoms._lines = new Geom(vdata);
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geoms._lines->add_primitive(lines);
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}
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if (triangles->get_num_primitives() > 0) {
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geom->add_primitive(triangles);
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geoms._triangles = new Geom(vdata);
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geoms._triangles->add_primitive(triangles);
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}
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_geoms[index] = geom;
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_geom_matindices[index] = mesh.mMaterialIndex;
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if (character) {
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_characters[index] = character;
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geoms._character = character;
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PT(GeomNode) gnode = new GeomNode("");
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gnode->add_geom(geom);
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if (geoms._points != nullptr) {
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gnode->add_geom(geoms._points);
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}
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if (geoms._lines != nullptr) {
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gnode->add_geom(geoms._lines);
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}
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if (geoms._triangles != nullptr) {
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gnode->add_geom(geoms._triangles);
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}
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gnode->set_state(_mat_states[mesh.mMaterialIndex]);
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character->add_child(gnode);
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}
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@ -1081,21 +1087,32 @@ load_node(const aiNode &node, PandaNode *parent, bool under_joint) {
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}
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else if (node.mNumMeshes == 1) {
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size_t meshIndex = node.mMeshes[0];
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const Geoms &geoms = _geoms[meshIndex];
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Character *character = _characters[meshIndex];
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if (character != nullptr) {
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if (geoms._character != nullptr) {
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pnode = new PandaNode(name);
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pnode->add_child(character);
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} else {
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const RenderState *state = _mat_states[_geom_matindices[meshIndex]];
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pnode->add_child(geoms._character);
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}
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else {
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PT(GeomNode) gnode = new GeomNode(name);
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gnode->add_geom(_geoms[meshIndex]);
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const RenderState *state = _mat_states[geoms._mat_index];
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if (geoms._points != nullptr) {
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gnode->add_geom(geoms._points);
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}
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if (geoms._lines != nullptr) {
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gnode->add_geom(geoms._lines);
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}
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if (geoms._triangles != nullptr) {
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gnode->add_geom(geoms._triangles);
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}
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if (state != nullptr) {
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// Only set the state on the GeomNode if there are no child nodes.
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if (node.mNumChildren == 0) {
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gnode->set_state(state);
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} else {
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gnode->set_geom_state(0, state);
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for (int i = 0; i < gnode->get_num_geoms(); ++i) {
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gnode->set_geom_state(i, state);
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}
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}
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}
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pnode = gnode;
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@ -1109,7 +1126,7 @@ load_node(const aiNode &node, PandaNode *parent, bool under_joint) {
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for (size_t i = 0; i < node.mNumMeshes; ++i) {
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size_t meshIndex = node.mMeshes[i];
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if (_characters[meshIndex] == nullptr) {
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if (_geoms[meshIndex]._character == nullptr) {
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character_only = false;
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break;
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}
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@ -1125,16 +1142,25 @@ load_node(const aiNode &node, PandaNode *parent, bool under_joint) {
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for (size_t i = 0; i < node.mNumMeshes; ++i) {
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size_t meshIndex = node.mMeshes[i];
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const Geoms &geoms = _geoms[meshIndex];
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Character *character = _characters[meshIndex];
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if (character != nullptr) {
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if (geoms._character != nullptr) {
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// An animated mesh, which already is converted as Character with an
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// attached GeomNode.
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pnode->add_child(character);
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} else {
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pnode->add_child(geoms._character);
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}
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else {
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// A non-animated mesh.
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gnode->add_geom(_geoms[node.mMeshes[i]],
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_mat_states[_geom_matindices[meshIndex]]);
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const RenderState *state = _mat_states[geoms._mat_index];
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if (geoms._points != nullptr) {
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gnode->add_geom(geoms._points, state);
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}
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if (geoms._lines != nullptr) {
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gnode->add_geom(geoms._lines, state);
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}
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if (geoms._triangles != nullptr) {
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gnode->add_geom(geoms._triangles, state);
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}
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}
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}
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}
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@ -61,13 +61,19 @@ private:
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Assimp::Importer _importer;
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const aiScene *_scene;
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struct Geoms {
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PT(Geom) _points;
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PT(Geom) _lines;
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PT(Geom) _triangles;
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PT(Character) _character;
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unsigned int _mat_index = 0;
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};
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// These arrays are temporarily used during the build_graph run.
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PT(Texture) *_textures;
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CPT(RenderState) *_mat_states;
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PT(Geom) *_geoms;
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unsigned int *_geom_matindices;
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Geoms *_geoms;
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BoneMap _bonemap;
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PT(Character) *_characters;
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const aiNode *find_node(const aiNode &root, const aiString &name);
|
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|
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|
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