mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-30 08:44:19 -04:00
Merge branch 'master' into deploy-ng
This commit is contained in:
commit
9da335ac42
@ -62,4 +62,12 @@ default_thread_consider_yield() {
|
||||
void (*global_thread_yield)() = default_thread_yield;
|
||||
void (*global_thread_consider_yield)() = default_thread_consider_yield;
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
static PyThreadState *
|
||||
default_thread_state_swap(PyThreadState *state) {
|
||||
return nullptr;
|
||||
}
|
||||
PyThreadState *(*global_thread_state_swap)(PyThreadState *tstate) = default_thread_state_swap;
|
||||
#endif // HAVE_PYTHON
|
||||
|
||||
#endif // HAVE_THREADS && SIMPLE_THREADS
|
||||
|
@ -233,6 +233,15 @@ INLINE void thread_consider_yield() {
|
||||
(*global_thread_consider_yield)();
|
||||
}
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
typedef struct _ts PyThreadState;
|
||||
extern EXPCL_DTOOL_DTOOLBASE PyThreadState *(*global_thread_state_swap)(PyThreadState *tstate);
|
||||
|
||||
INLINE PyThreadState *thread_state_swap(PyThreadState *tstate) {
|
||||
return (*global_thread_state_swap)(tstate);
|
||||
}
|
||||
#endif // HAVE_PYTHON
|
||||
|
||||
#else
|
||||
|
||||
INLINE void thread_yield() {
|
||||
|
@ -316,7 +316,7 @@ unicode_ispunct(char32_t character) {
|
||||
const UnicodeLatinMap::Entry *entry = UnicodeLatinMap::look_up(character);
|
||||
if (entry == nullptr) {
|
||||
// Some punctuation marks aren't listed in the map.
|
||||
return (character >= 0 && character < 128 && ispunct(character));
|
||||
return (character < 128 && ispunct(character));
|
||||
}
|
||||
return entry->_char_type == UnicodeLatinMap::CT_punct;
|
||||
}
|
||||
|
@ -754,6 +754,11 @@ PyObject *Dtool_PyModuleInitHelper(LibraryDef *defs[], const char *modulename) {
|
||||
PyErr_Clear();
|
||||
}
|
||||
initialized_main_dir = true;
|
||||
|
||||
// Also, while we are at it, initialize the thread swap hook.
|
||||
#if defined(HAVE_THREADS) && defined(SIMPLE_THREADS)
|
||||
global_thread_state_swap = PyThreadState_Swap;
|
||||
#endif
|
||||
}
|
||||
|
||||
PyModule_AddIntConstant(module, "Dtool_PyNativeInterface", 1);
|
||||
|
@ -28,7 +28,7 @@ typedef _typeobject PyTypeObject;
|
||||
typedef struct {} PyStringObject;
|
||||
typedef struct {} PyUnicodeObject;
|
||||
|
||||
class PyThreadState;
|
||||
typedef struct _ts PyThreadState;
|
||||
typedef int Py_ssize_t;
|
||||
typedef struct bufferinfo Py_buffer;
|
||||
|
||||
|
@ -1097,6 +1097,15 @@ bind_slot_multisample(bool rb_resize, Texture **attach, RenderTexturePlane slot,
|
||||
#endif
|
||||
glgsg->_glBindRenderbuffer(GL_RENDERBUFFER_EXT, _rbm[slot]);
|
||||
GLuint format = GL_DEPTH_COMPONENT;
|
||||
#ifndef OPENGLES
|
||||
if (_fb_properties.get_float_depth()) {
|
||||
if (!glgsg->_use_remapped_depth_range) {
|
||||
format = GL_DEPTH_COMPONENT32F;
|
||||
} else {
|
||||
format = GL_DEPTH_COMPONENT32F_NV;
|
||||
}
|
||||
} else
|
||||
#endif
|
||||
if (tex) {
|
||||
switch (tex->get_format()) {
|
||||
case Texture::F_depth_component16:
|
||||
|
@ -1619,8 +1619,8 @@ begin_frame(GraphicsStateGuardianBase *gsg, Thread *current_thread) {
|
||||
++qsi) {
|
||||
Shader *shader = qsi->first;
|
||||
ShaderContext *sc = shader->prepare_now(this, gsg);
|
||||
if (qti->second != nullptr) {
|
||||
qti->second->set_result(sc);
|
||||
if (qsi->second != nullptr) {
|
||||
qsi->second->set_result(sc);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -40,7 +40,7 @@ do_task() {
|
||||
// become a kind of a leak (if the texture is never rendered again on
|
||||
// this GSG, we'll just end up carrying the texture memory in RAM
|
||||
// forever, instead of dumping it as soon as it gets prepared).
|
||||
_texture->prepare(_pgo);
|
||||
_pgo->enqueue_texture(_texture);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -445,7 +445,7 @@ do_flush() {
|
||||
if (data_sent > 0) {
|
||||
total_sent += data_sent;
|
||||
}
|
||||
double last_report = 0;
|
||||
|
||||
while (!okflag && tcp->Active() &&
|
||||
(data_sent > 0 || tcp->GetLastError() == LOCAL_BLOCKING_ERROR)) {
|
||||
if (data_sent == 0) {
|
||||
|
@ -11,14 +11,6 @@
|
||||
* @date 2007-06-20
|
||||
*/
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
INLINE BlockerSimple::
|
||||
BlockerSimple() {
|
||||
_flags = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
|
@ -28,7 +28,7 @@
|
||||
*/
|
||||
class EXPCL_PANDA_PIPELINE BlockerSimple {
|
||||
protected:
|
||||
INLINE BlockerSimple();
|
||||
constexpr BlockerSimple() = default;
|
||||
INLINE ~BlockerSimple();
|
||||
|
||||
protected:
|
||||
@ -38,7 +38,7 @@ protected:
|
||||
F_has_waiters = 0x40000000,
|
||||
};
|
||||
|
||||
unsigned int _flags;
|
||||
unsigned int _flags = 0;
|
||||
|
||||
friend class ThreadSimpleManager;
|
||||
};
|
||||
|
@ -1,8 +1,4 @@
|
||||
/* Filename: contextSwitch_longjmp_src.c
|
||||
* Created by: drose (15Apr10)
|
||||
*
|
||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
|
||||
*
|
||||
/**
|
||||
* PANDA 3D SOFTWARE
|
||||
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
||||
*
|
||||
@ -10,7 +6,10 @@
|
||||
* license. You should have received a copy of this license along
|
||||
* with this source code in a file named "LICENSE."
|
||||
*
|
||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
* @file contextSwitch_longjmp_src.c
|
||||
* @author drose
|
||||
* @date 2010-04-15
|
||||
*/
|
||||
|
||||
/* This is the implementation of user-space context switching using
|
||||
setmp() / longjmp(). This is the hackier implementation,
|
||||
@ -90,14 +89,14 @@ void
|
||||
cs_longjmp(cs_jmp_buf env) {
|
||||
_asm {
|
||||
mov eax, env;
|
||||
|
||||
|
||||
mov ebx, [eax + 0];
|
||||
mov edi, [eax + 4];
|
||||
mov esi, [eax + 8];
|
||||
mov ebp, [eax + 12];
|
||||
mov esp, [eax + 16];
|
||||
mov edx, [eax + 20];
|
||||
|
||||
|
||||
frstor [eax + 24]; /* restore floating-point state */
|
||||
|
||||
mov eax, 1; /* return 1 from setjmp: pass 2 return */
|
||||
@ -251,7 +250,7 @@ setup_context_1(void) {
|
||||
}
|
||||
|
||||
void
|
||||
init_thread_context(struct ThreadContext *context,
|
||||
init_thread_context(struct ThreadContext *context,
|
||||
unsigned char *stack, size_t stack_size,
|
||||
ThreadFunction *thread_func, void *data) {
|
||||
/* Copy all of the input parameters to static variables, then begin
|
||||
@ -263,7 +262,7 @@ init_thread_context(struct ThreadContext *context,
|
||||
st_data = data;
|
||||
|
||||
setup_context_1();
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
save_thread_context(struct ThreadContext *context,
|
||||
|
@ -1,8 +1,4 @@
|
||||
/* Filename: contextSwitch_posix_src.c
|
||||
* Created by: drose (15Apr10)
|
||||
*
|
||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
|
||||
*
|
||||
/**
|
||||
* PANDA 3D SOFTWARE
|
||||
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
||||
*
|
||||
@ -10,7 +6,10 @@
|
||||
* license. You should have received a copy of this license along
|
||||
* with this source code in a file named "LICENSE."
|
||||
*
|
||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
* @file contextSwitch_posix_src.c
|
||||
* @author drose
|
||||
* @date 2010-04-15
|
||||
*/
|
||||
|
||||
/* This is the implementation of user-space context switching using
|
||||
posix threads to manage the different execution contexts. This
|
||||
@ -44,7 +43,7 @@ struct ThreadContext {
|
||||
pthread_mutex_t _ready_mutex;
|
||||
pthread_cond_t _ready_cvar;
|
||||
int _ready_flag;
|
||||
|
||||
|
||||
/* This is set FALSE while the thread is alive, and TRUE if the
|
||||
thread is to be terminated when it next wakes up. */
|
||||
int _terminated;
|
||||
@ -83,19 +82,19 @@ thread_main(void *data) {
|
||||
}
|
||||
|
||||
void
|
||||
init_thread_context(struct ThreadContext *context,
|
||||
init_thread_context(struct ThreadContext *context,
|
||||
unsigned char *stack, size_t stack_size,
|
||||
ThreadFunction *thread_func, void *data) {
|
||||
context->_thread_func = thread_func;
|
||||
context->_data = data;
|
||||
|
||||
pthread_attr_t attr;
|
||||
pthread_attr_init(&attr);
|
||||
pthread_attr_t attr;
|
||||
pthread_attr_init(&attr);
|
||||
pthread_attr_setstacksize(&attr, stack_size);
|
||||
pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM);
|
||||
pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM);
|
||||
|
||||
pthread_create(&(context->_thread), &attr, thread_main, context);
|
||||
pthread_attr_destroy(&attr);
|
||||
pthread_create(&(context->_thread), &attr, thread_main, context);
|
||||
pthread_attr_destroy(&attr);
|
||||
}
|
||||
|
||||
void
|
||||
@ -142,7 +141,7 @@ switch_to_thread_context(struct ThreadContext *from_context,
|
||||
/* We've been rudely terminated. Exit gracefully. */
|
||||
pthread_exit(NULL);
|
||||
}
|
||||
|
||||
|
||||
/* Now we have been signaled again, and we're ready to resume the
|
||||
thread. */
|
||||
longjmp(from_context->_jmp_context, 1);
|
||||
@ -164,7 +163,7 @@ alloc_thread_context() {
|
||||
pthread_mutexattr_init(&attr);
|
||||
// The symbol PTHREAD_MUTEX_DEFAULT isn't always available?
|
||||
// pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_DEFAULT);
|
||||
int result = pthread_mutex_init(&context->_ready_mutex, &attr);
|
||||
pthread_mutex_init(&context->_ready_mutex, &attr);
|
||||
pthread_mutexattr_destroy(&attr);
|
||||
|
||||
pthread_cond_init(&context->_ready_cvar, NULL);
|
||||
|
@ -1,8 +1,4 @@
|
||||
/* Filename: contextSwitch_ucontext_src.c
|
||||
* Created by: drose (15Apr10)
|
||||
*
|
||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
|
||||
*
|
||||
/**
|
||||
* PANDA 3D SOFTWARE
|
||||
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
||||
*
|
||||
@ -10,7 +6,10 @@
|
||||
* license. You should have received a copy of this license along
|
||||
* with this source code in a file named "LICENSE."
|
||||
*
|
||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
* @file contextSwitch_ucontext_src.c
|
||||
* @author drose
|
||||
* @date 2010-04-15
|
||||
*/
|
||||
|
||||
/* This is the implementation of user-space context switching using
|
||||
getcontext() / setcontext(). This is the preferred implementation,
|
||||
@ -43,7 +42,7 @@ begin_context(ThreadFunction *thread_func, void *data) {
|
||||
}
|
||||
|
||||
void
|
||||
init_thread_context(struct ThreadContext *context,
|
||||
init_thread_context(struct ThreadContext *context,
|
||||
unsigned char *stack, size_t stack_size,
|
||||
ThreadFunction *thread_func, void *data) {
|
||||
if (getcontext(&context->_ucontext) != 0) {
|
||||
|
@ -1,8 +1,4 @@
|
||||
/* Filename: contextSwitch_windows_src.c
|
||||
* Created by: drose (15Apr10)
|
||||
*
|
||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
|
||||
*
|
||||
/**
|
||||
* PANDA 3D SOFTWARE
|
||||
* Copyright (c) Carnegie Mellon University. All rights reserved.
|
||||
*
|
||||
@ -10,7 +6,10 @@
|
||||
* license. You should have received a copy of this license along
|
||||
* with this source code in a file named "LICENSE."
|
||||
*
|
||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
* @file contextSwitch_windows_src.c
|
||||
* @author drose
|
||||
* @date 2010-04-15
|
||||
*/
|
||||
|
||||
/* This is the implementation of user-space context switching using
|
||||
native Windows threading constructs to manage the different
|
||||
@ -37,7 +36,7 @@ struct ThreadContext {
|
||||
/* This event is in the signaled state when the thread is ready to
|
||||
roll. */
|
||||
HANDLE _ready;
|
||||
|
||||
|
||||
/* This is set FALSE while the thread is alive, and TRUE if the
|
||||
thread is to be terminated when it next wakes up. */
|
||||
int _terminated;
|
||||
@ -71,13 +70,13 @@ thread_main(LPVOID data) {
|
||||
}
|
||||
|
||||
void
|
||||
init_thread_context(struct ThreadContext *context,
|
||||
init_thread_context(struct ThreadContext *context,
|
||||
unsigned char *stack, size_t stack_size,
|
||||
ThreadFunction *thread_func, void *data) {
|
||||
context->_thread_func = thread_func;
|
||||
context->_data = data;
|
||||
|
||||
context->_thread = CreateThread(NULL, stack_size,
|
||||
context->_thread = CreateThread(NULL, stack_size,
|
||||
thread_main, context, 0, NULL);
|
||||
}
|
||||
|
||||
@ -117,7 +116,7 @@ switch_to_thread_context(struct ThreadContext *from_context,
|
||||
/* We've been rudely terminated. Exit gracefully. */
|
||||
ExitThread(1);
|
||||
}
|
||||
|
||||
|
||||
/* Now we have been signaled again, and we're ready to resume the
|
||||
thread. */
|
||||
longjmp(from_context->_jmp_context, 1);
|
||||
|
@ -225,7 +225,7 @@ call_python_func(PyObject *function, PyObject *args) {
|
||||
|
||||
} else {
|
||||
// No exception. Restore the thread state normally.
|
||||
PyThreadState *state = PyThreadState_Swap(orig_thread_state);
|
||||
PyThreadState_Swap(orig_thread_state);
|
||||
thread_states.push_back(new_thread_state);
|
||||
// PyThreadState_Clear(new_thread_state);
|
||||
// PyThreadState_Delete(new_thread_state);
|
||||
|
@ -51,14 +51,6 @@ is_threading_supported() {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
INLINE bool ThreadSimpleImpl::
|
||||
is_true_threads() {
|
||||
return (is_os_threads != 0);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
|
@ -141,8 +141,8 @@ start(ThreadPriority priority, bool joinable) {
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
// Query the current Python thread state.
|
||||
_python_state = PyThreadState_Swap(nullptr);
|
||||
PyThreadState_Swap(_python_state);
|
||||
_python_state = thread_state_swap(nullptr);
|
||||
thread_state_swap(_python_state);
|
||||
#endif // HAVE_PYTHON
|
||||
|
||||
init_thread_context(_context, _stack, _stack_size, st_begin_thread, this);
|
||||
@ -201,6 +201,14 @@ prepare_for_exit() {
|
||||
manager->prepare_for_exit();
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
bool ThreadSimpleImpl::
|
||||
is_true_threads() {
|
||||
return (is_os_threads != 0);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
@ -238,7 +246,7 @@ st_begin_thread(void *data) {
|
||||
void ThreadSimpleImpl::
|
||||
begin_thread() {
|
||||
#ifdef HAVE_PYTHON
|
||||
PyThreadState_Swap(_python_state);
|
||||
thread_state_swap(_python_state);
|
||||
#endif // HAVE_PYTHON
|
||||
|
||||
#ifdef HAVE_POSIX_THREADS
|
||||
|
@ -63,7 +63,7 @@ public:
|
||||
|
||||
INLINE static void bind_thread(Thread *thread);
|
||||
INLINE static bool is_threading_supported();
|
||||
INLINE static bool is_true_threads();
|
||||
static bool is_true_threads();
|
||||
INLINE static bool is_simple_threads();
|
||||
INLINE static void sleep(double seconds);
|
||||
INLINE static void yield();
|
||||
|
@ -20,7 +20,9 @@
|
||||
#include "mainThread.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
@ -235,7 +237,7 @@ next_context() {
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
// Save the current Python thread state.
|
||||
_current_thread->_python_state = PyThreadState_Swap(nullptr);
|
||||
_current_thread->_python_state = thread_state_swap(nullptr);
|
||||
#endif // HAVE_PYTHON
|
||||
|
||||
#ifdef DO_PSTATS
|
||||
@ -256,7 +258,7 @@ next_context() {
|
||||
#endif // DO_PSTATS
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
PyThreadState_Swap(_current_thread->_python_state);
|
||||
thread_state_swap(_current_thread->_python_state);
|
||||
#endif // HAVE_PYTHON
|
||||
}
|
||||
|
||||
@ -468,16 +470,6 @@ init_pointers() {
|
||||
_pointers_initialized = true;
|
||||
_global_ptr = new ThreadSimpleManager;
|
||||
Thread::get_main_thread();
|
||||
|
||||
#ifdef HAVE_PYTHON
|
||||
// Ensure that the Python threading system is initialized and ready to go.
|
||||
|
||||
#if PY_VERSION_HEX >= 0x03020000
|
||||
Py_Initialize();
|
||||
#endif
|
||||
|
||||
PyEval_InitThreads();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -293,13 +293,29 @@ set_properties_now(WindowProperties &properties) {
|
||||
_properties.set_fixed_size(properties.get_fixed_size());
|
||||
properties.clear_fixed_size();
|
||||
}
|
||||
// When switching undecorated mode, Windows will keep the window at the
|
||||
// current outer size, whereas we want to keep it with the configured
|
||||
// inner size. Store the current size and origin.
|
||||
LPoint2i top_left = _properties.get_origin();
|
||||
LPoint2i bottom_right = top_left + _properties.get_size();
|
||||
|
||||
DWORD window_style = make_style(_properties);
|
||||
SetWindowLong(_hWnd, GWL_STYLE, window_style);
|
||||
|
||||
// Now calculate the proper size and origin with the new window style.
|
||||
RECT view_rect;
|
||||
SetRect(&view_rect, top_left[0], top_left[1],
|
||||
bottom_right[0], bottom_right[1]);
|
||||
WINDOWINFO wi;
|
||||
GetWindowInfo(_hWnd, &wi);
|
||||
AdjustWindowRectEx(&view_rect, wi.dwStyle, FALSE, wi.dwExStyle);
|
||||
|
||||
// We need to call this to ensure that the style change takes effect.
|
||||
SetWindowPos(_hWnd, HWND_NOTOPMOST, 0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE |
|
||||
SWP_FRAMECHANGED | SWP_NOSENDCHANGING | SWP_SHOWWINDOW);
|
||||
SetWindowPos(_hWnd, HWND_NOTOPMOST, view_rect.left, view_rect.top,
|
||||
view_rect.right - view_rect.left,
|
||||
view_rect.bottom - view_rect.top,
|
||||
SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED |
|
||||
SWP_NOSENDCHANGING | SWP_SHOWWINDOW);
|
||||
}
|
||||
|
||||
if (properties.has_title()) {
|
||||
|
Loading…
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Reference in New Issue
Block a user