Changed default size_from_texels argument to False.

This commit is contained in:
Josh Wilson 2005-11-17 00:35:16 +00:00
parent 0ff4742ee1
commit 9e8c63dfa6

View File

@ -170,10 +170,10 @@ PUBLISHED:
virtual BaseParticleRenderer *make_copy();
void set_from_node(const NodePath &node_path, bool size_from_texels = true);
void set_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = true);
void add_from_node(const NodePath &node_path, bool size_from_texels = true, bool resize = false);
void add_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = true, bool resize = false);
void set_from_node(const NodePath &node_path, bool size_from_texels = false);
void set_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = false);
void add_from_node(const NodePath &node_path, bool size_from_texels = false, bool resize = false);
void add_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = false, bool resize = false);
INLINE void set_texture(Texture *tex, float texels_per_unit = 1.0f);
INLINE void set_texture(Texture *tex, const string &tex_path, float texels_per_unit = 1.0f);