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Changed default size_from_texels argument to False.
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@ -170,10 +170,10 @@ PUBLISHED:
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virtual BaseParticleRenderer *make_copy();
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void set_from_node(const NodePath &node_path, bool size_from_texels = true);
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void set_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = true);
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void add_from_node(const NodePath &node_path, bool size_from_texels = true, bool resize = false);
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void add_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = true, bool resize = false);
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void set_from_node(const NodePath &node_path, bool size_from_texels = false);
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void set_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = false);
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void add_from_node(const NodePath &node_path, bool size_from_texels = false, bool resize = false);
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void add_from_node(const NodePath &node_path, const string &model, const string &node, bool size_from_texels = false, bool resize = false);
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INLINE void set_texture(Texture *tex, float texels_per_unit = 1.0f);
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INLINE void set_texture(Texture *tex, const string &tex_path, float texels_per_unit = 1.0f);
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