bring in sync with new lens system

This commit is contained in:
David Rose 2001-12-11 19:04:58 +00:00
parent fc6db22bb1
commit a146f98569
2 changed files with 4 additions and 12 deletions

View File

@ -26,7 +26,7 @@
#include <textureTransition.h>
#include <chancfg.h>
#include <camera.h>
#include <perspectiveProjection.h>
#include <perspectiveLens.h>
#include <frustum.h>
StitchImageConverter::
@ -55,16 +55,8 @@ void StitchImageConverter::
setup_camera(const RenderRelation &camera_arc) {
PT(Camera) cam = DCAST(Camera, camera_arc.get_child());
Frustumf frust;
frust._t = 0.5;
frust._b = -0.5;
frust._l = -0.5;
frust._r = 0.5;
frust._fnear = 0.5;
frust._ffar = 2.0;
PerspectiveProjection proj(frust);
cam->set_projection(proj);
PT(Lens) lens = new PerspectiveLens;
cam->set_lens(lens);
}
bool StitchImageConverter::

View File

@ -207,7 +207,7 @@ setup() {
group_node_index < chanConfig.get_num_groups();
group_node_index++) {
DisplayRegion *dr = chanConfig.get_dr(group_node_index);
dr->get_camera()->set_near_far(1.0, 10000.0);
dr->get_camera()->get_lens()->set_near_far(1.0, 10000.0);
new RenderRelation(_render, chanConfig.get_group_node(group_node_index));
}