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@ -470,9 +470,9 @@ class Actor(PandaObject, NodePath):
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if (animControlDict.has_key(partName)):
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if (animControlDict.has_key(partName)):
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del(animControlDict[partName])
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del(animControlDict[partName])
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def hidePart(self, partName, lodName="lodName"):
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def hidePart(self, partName, lodName="lodRoot"):
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"""hidePart(self, string, key="lodName")
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"""hidePart(self, string, key="lodName")
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Make the given part of the optional given lod not render,
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Make the given part of the optionally given lod not render,
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even though still in the tree.
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even though still in the tree.
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NOTE: this will affect child geometry"""
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NOTE: this will affect child geometry"""
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if (self.__partBundleDict.has_key(lodName)):
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if (self.__partBundleDict.has_key(lodName)):
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@ -51,9 +51,9 @@ class Button:
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def setWidth(self, width):
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def setWidth(self, width):
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self.l1.setWidth(width / self.button.getScale())
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self.l1.setWidth(width)
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self.l2.setWidth(width / self.button.getScale())
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self.l2.setWidth(width)
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self.l3.setWidth(width / self.button.getScale())
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self.l3.setWidth(width)
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def manage(self):
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def manage(self):
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self.button.manage(guiMgr, base.eventMgr.eventHandler)
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self.button.manage(guiMgr, base.eventMgr.eventHandler)
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@ -12,6 +12,7 @@ class Frame:
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def __init__(self, name):
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def __init__(self, name):
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self.name = name
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self.name = name
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self.managed = 0
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self.managed = 0
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self.offset = 0
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self.frame = GuiFrame.GuiFrame(name)
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self.frame = GuiFrame.GuiFrame(name)
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self.items = []
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self.items = []
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@ -42,6 +43,12 @@ class Frame:
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def setScale(self, scale):
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def setScale(self, scale):
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self.frame.setScale(scale)
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self.frame.setScale(scale)
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def getOffset(self):
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return self.offset
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def setOffset(self, offset):
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self.offset = offset
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# content functions
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# content functions
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def addItem(self, item):
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def addItem(self, item):
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self.frame.addItem(item.getGuiItem())
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self.frame.addItem(item.getGuiItem())
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@ -55,24 +62,24 @@ class Frame:
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def packItem(self, itemNum, relation, otherItemNum):
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def packItem(self, itemNum, relation, otherItemNum):
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self.frame.packItem(self.items[itemNum].getGuiItem(), relation,
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self.frame.packItem(self.items[itemNum].getGuiItem(), relation,
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self.items[otherItemNum].getGuiItem())
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self.items[otherItemNum].getGuiItem(), self.offset)
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# convenience functions
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# convenience functions
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def makeVertical(self):
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def makeVertical(self):
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# remove any previous packing
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# remove any previous packing
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#self.frame.clearAllPacking()
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self.frame.clearAllPacking()
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# make each item (except first) align under the last
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# make each item (except first) align under the last
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for itemNum in range(1, len(self.items)):
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for itemNum in range(1, len(self.items)):
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# self.frame.clearPacking(self.items[itemNum].getGuiItem())
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self.packItem(itemNum, GuiFrame.GuiFrame.UNDER, itemNum - 1)
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self.packItem(itemNum, GuiFrame.GuiFrame.UNDER, itemNum - 1)
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self.packItem(itemNum, GuiFrame.GuiFrame.ALIGNLEFT, itemNum - 1)
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def makeHorizontal(self):
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def makeHorizontal(self):
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# remove any previous packing
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# remove any previous packing
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#self.frame.clearAllPacking()
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self.frame.clearAllPacking()
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# make each item (except first) align right of the last
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# make each item (except first) align right of the last
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for itemNum in range(1, len(self.items)):
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for itemNum in range(1, len(self.items)):
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#self.frame.clearPacking(self.items[itemNum].getGuiItem())
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self.packItem(itemNum, GuiFrame.GuiFrame.RIGHT, itemNum - 1)
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self.packItem(itemNum, GuiFrame.GuiFrame.RIGHT, itemNum - 1)
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self.packItem(itemNum, GuiFrame.GuiFrame.ALIGNABOVE, itemNum - 1)
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def makeWideAsWidest(self):
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def makeWideAsWidest(self):
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# make all the buttons as wide as the widest button in
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# make all the buttons as wide as the widest button in
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@ -86,6 +93,9 @@ class Frame:
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widest = self.items.index(item)
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widest = self.items.index(item)
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widestWidth = thisWidth
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widestWidth = thisWidth
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# re-pack based on new widths
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self.frame.recompute()
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# make them all this wide
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# make them all this wide
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for item in self.items:
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for item in self.items:
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item.setWidth(widestWidth)
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item.setWidth(widestWidth)
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