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glgsg: Fix attempt to detect glTexStorage1D in OpenGL ES
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@ -1030,8 +1030,10 @@ reset() {
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#endif
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#endif
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_supports_tex_storage = true;
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_supports_tex_storage = true;
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#ifndef OPENGLES
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_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)
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_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)
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get_extension_func("glTexStorage1D");
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get_extension_func("glTexStorage1D");
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#endif
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_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)
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_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)
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get_extension_func("glTexStorage2D");
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get_extension_func("glTexStorage2D");
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_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)
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_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)
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@ -1041,8 +1043,6 @@ reset() {
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else if (has_extension("GL_EXT_texture_storage")) {
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else if (has_extension("GL_EXT_texture_storage")) {
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_supports_tex_storage = true;
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_supports_tex_storage = true;
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_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)
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get_extension_func("glTexStorage1DEXT");
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_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)
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_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)
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get_extension_func("glTexStorage2DEXT");
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get_extension_func("glTexStorage2DEXT");
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_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)
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_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)
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@ -1051,7 +1051,11 @@ reset() {
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#endif
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#endif
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if (_supports_tex_storage) {
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if (_supports_tex_storage) {
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if (_glTexStorage1D == nullptr || _glTexStorage2D == nullptr || _glTexStorage3D == nullptr) {
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if (
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#ifndef OPENGLES
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_glTexStorage1D == nullptr ||
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#endif
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_glTexStorage2D == nullptr || _glTexStorage3D == nullptr) {
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GLCAT.warning()
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GLCAT.warning()
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<< "Immutable texture storage advertised as supported by OpenGL runtime, but could not get pointers to extension functions.\n";
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<< "Immutable texture storage advertised as supported by OpenGL runtime, but could not get pointers to extension functions.\n";
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_supports_tex_storage = false;
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_supports_tex_storage = false;
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@ -13005,8 +13009,10 @@ upload_texture(CLP(TextureContext) *gtc, bool force, bool uses_mipmaps) {
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case Texture::TT_buffer_texture:
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case Texture::TT_buffer_texture:
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// Won't get here, but squelch compiler warning
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// Won't get here, but squelch compiler warning
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case Texture::TT_1d_texture:
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case Texture::TT_1d_texture:
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#ifndef OPENGLES
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_glTexStorage1D(target, num_levels, internal_format, width);
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_glTexStorage1D(target, num_levels, internal_format, width);
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break;
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break;
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#endif
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case Texture::TT_2d_texture:
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case Texture::TT_2d_texture:
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case Texture::TT_cube_map:
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case Texture::TT_cube_map:
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case Texture::TT_1d_texture_array:
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case Texture::TT_1d_texture_array:
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@ -785,7 +785,9 @@ public:
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#endif
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#endif
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bool _supports_tex_storage;
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bool _supports_tex_storage;
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#ifndef OPENGLES
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PFNGLTEXSTORAGE1DPROC _glTexStorage1D;
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PFNGLTEXSTORAGE1DPROC _glTexStorage1D;
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#endif
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PFNGLTEXSTORAGE2DPROC _glTexStorage2D;
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PFNGLTEXSTORAGE2DPROC _glTexStorage2D;
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PFNGLTEXSTORAGE3DPROC _glTexStorage3D;
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PFNGLTEXSTORAGE3DPROC _glTexStorage3D;
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