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windisplay: Undefine Configure before including d3d9.h
This is for consistency with fbbc5bb9e63 which introduced the same `#undef Configure` in dxgsg9. This prevents dtool's own Configure() macro from conflicting with the declaration of D3D9's Configure function in d3d9.h.
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@ -18,6 +18,7 @@
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#ifndef WIN32_LEAN_AND_MEAN
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#endif
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#undef Configure
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#include <d3d9.h>
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#include <d3d9.h>
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#include "graphicsStateGuardian.h"
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#include "graphicsStateGuardian.h"
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#include "graphicsPipe.h"
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#include "graphicsPipe.h"
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