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https://github.com/panda3d/panda3d.git
synced 2025-10-04 02:42:49 -04:00
minor change
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parent
3450df314f
commit
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@ -133,7 +133,6 @@ handle_entries() {
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LVecBase3f pos = trans->get_pos();
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pos[2] += adjust;
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def._node->set_transform(trans->set_pos(pos));
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} else {
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// Otherwise, go ahead and do the matrix math to do things
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// the old and clumsy way.
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@ -228,7 +228,7 @@ get_global_clock() {
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE TimeVal::
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TimeVal(void) {
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TimeVal() {
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}
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////////////////////////////////////////////////////////////////////
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@ -237,7 +237,7 @@ TimeVal(void) {
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE ulong TimeVal::
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get_sec(void) const {
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get_sec() const {
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return tv[0];
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}
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@ -247,6 +247,6 @@ get_sec(void) const {
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE ulong TimeVal::
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get_usec(void) const {
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get_usec() const {
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return tv[1];
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}
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@ -26,9 +26,9 @@
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class EXPCL_PANDAEXPRESS TimeVal {
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PUBLISHED:
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INLINE TimeVal(void);
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INLINE ulong get_sec(void) const;
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INLINE ulong get_usec(void) const;
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INLINE TimeVal();
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INLINE ulong get_sec() const;
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INLINE ulong get_usec() const;
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ulong tv[2];
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};
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@ -22,6 +22,12 @@
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////////////////////////////////////////////////////////////////////
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INLINE void LinearFrictionForce::
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set_coef(float coef) {
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// friction shouldn't be outside of [0, 1]
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if (coef < 0.0f) {
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coef = 0.0f;
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} else if (coef > 1.0f) {
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coef = 1.0f;
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}
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_coef = coef;
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}
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@ -30,6 +36,6 @@ set_coef(float coef) {
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// Access : public
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////////////////////////////////////////////////////////////////////
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INLINE float LinearFrictionForce::
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get_coef(void) const {
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get_coef() const {
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return _coef;
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}
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@ -29,10 +29,10 @@ class EXPCL_PANDAPHYSICS LinearFrictionForce : public LinearForce {
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PUBLISHED:
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LinearFrictionForce(float coef = 1.0f, float a = 1.0f, bool m = false);
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LinearFrictionForce(const LinearFrictionForce ©);
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virtual ~LinearFrictionForce(void);
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virtual ~LinearFrictionForce();
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INLINE void set_coef(float coef);
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INLINE float get_coef(void) const;
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INLINE float get_coef() const;
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virtual void output(ostream &out) const;
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virtual void write(ostream &out, unsigned int indent=0) const;
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@ -40,19 +40,19 @@ PUBLISHED:
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private:
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float _coef;
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virtual LinearForce *make_copy(void);
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virtual LinearForce *make_copy();
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virtual LVector3f get_child_vector(const PhysicsObject *);
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public:
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static TypeHandle get_class_type(void) {
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type(void) {
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static void init_type() {
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LinearForce::init_type();
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register_type(_type_handle, "LinearFrictionForce",
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LinearForce::get_class_type());
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}
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virtual TypeHandle get_type(void) const {
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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@ -97,7 +97,7 @@ make_copy() const {
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LMatrix4f PhysicsObject::
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get_lcs() const {
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LMatrix4f m = LMatrix4f::translate_mat(_position);
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if (_oriented == true) {
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if (_oriented) {
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m=m*_orientation;
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}
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return m;
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