mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-29 08:15:18 -04:00
Merge branch 'release/1.10.x'
This commit is contained in:
commit
a3010a43a5
79
direct/src/dist/commands.py
vendored
79
direct/src/dist/commands.py
vendored
@ -213,7 +213,8 @@ class build_apps(setuptools.Command):
|
||||
'dciman32.dll', 'comdlg32.dll', 'comctl32.dll', 'ole32.dll',
|
||||
'oleaut32.dll', 'gdiplus.dll', 'winmm.dll', 'iphlpapi.dll',
|
||||
'msvcrt.dll', 'kernelbase.dll', 'msimg32.dll', 'msacm32.dll',
|
||||
'setupapi.dll', 'version.dll',
|
||||
'setupapi.dll', 'version.dll', 'userenv.dll', 'netapi32.dll',
|
||||
'crypt32.dll',
|
||||
|
||||
# manylinux1/linux
|
||||
'libdl.so.*', 'libstdc++.so.*', 'libm.so.*', 'libgcc_s.so.*',
|
||||
@ -229,6 +230,42 @@ class build_apps(setuptools.Command):
|
||||
'/usr/lib/libSystem.*.dylib',
|
||||
'/usr/lib/libbz2.*.dylib',
|
||||
'/usr/lib/libedit.*.dylib',
|
||||
'/usr/lib/libffi.dylib',
|
||||
'/usr/lib/libauditd.0.dylib',
|
||||
'/usr/lib/libgermantok.dylib',
|
||||
'/usr/lib/liblangid.dylib',
|
||||
'/usr/lib/libarchive.2.dylib',
|
||||
'/usr/lib/libipsec.A.dylib',
|
||||
'/usr/lib/libpanel.5.4.dylib',
|
||||
'/usr/lib/libiodbc.2.1.18.dylib',
|
||||
'/usr/lib/libhunspell-1.2.0.0.0.dylib',
|
||||
'/usr/lib/libsqlite3.dylib',
|
||||
'/usr/lib/libpam.1.dylib',
|
||||
'/usr/lib/libtidy.A.dylib',
|
||||
'/usr/lib/libDHCPServer.A.dylib',
|
||||
'/usr/lib/libpam.2.dylib',
|
||||
'/usr/lib/libXplugin.1.dylib',
|
||||
'/usr/lib/libxslt.1.dylib',
|
||||
'/usr/lib/libiodbcinst.2.1.18.dylib',
|
||||
'/usr/lib/libBSDPClient.A.dylib',
|
||||
'/usr/lib/libsandbox.1.dylib',
|
||||
'/usr/lib/libform.5.4.dylib',
|
||||
'/usr/lib/libbsm.0.dylib',
|
||||
'/usr/lib/libMatch.1.dylib',
|
||||
'/usr/lib/libresolv.9.dylib',
|
||||
'/usr/lib/libcharset.1.dylib',
|
||||
'/usr/lib/libxml2.2.dylib',
|
||||
'/usr/lib/libiconv.2.dylib',
|
||||
'/usr/lib/libScreenReader.dylib',
|
||||
'/usr/lib/libdtrace.dylib',
|
||||
'/usr/lib/libicucore.A.dylib',
|
||||
'/usr/lib/libsasl2.2.dylib',
|
||||
'/usr/lib/libpcap.A.dylib',
|
||||
'/usr/lib/libexslt.0.dylib',
|
||||
'/usr/lib/libcurl.4.dylib',
|
||||
'/usr/lib/libncurses.5.4.dylib',
|
||||
'/usr/lib/libxar.1.dylib',
|
||||
'/usr/lib/libmenu.5.4.dylib',
|
||||
'/System/Library/**',
|
||||
]
|
||||
|
||||
@ -491,6 +528,7 @@ class build_apps(setuptools.Command):
|
||||
|
||||
path = sys.path[:]
|
||||
p3dwhl = None
|
||||
wheelpaths = []
|
||||
|
||||
if use_wheels:
|
||||
wheelpaths = self.download_wheels(platform)
|
||||
@ -769,6 +807,7 @@ class build_apps(setuptools.Command):
|
||||
for module, source_path in freezer_extras:
|
||||
if source_path is not None:
|
||||
# Rename panda3d/core.pyd to panda3d.core.pyd
|
||||
source_path = os.path.normpath(source_path)
|
||||
basename = os.path.basename(source_path)
|
||||
if '.' in module:
|
||||
basename = module.rsplit('.', 1)[0] + '.' + basename
|
||||
@ -778,6 +817,20 @@ class build_apps(setuptools.Command):
|
||||
if len(parts) >= 3 and '-' in parts[-2]:
|
||||
parts = parts[:-2] + parts[-1:]
|
||||
basename = '.'.join(parts)
|
||||
|
||||
# Was this not found in a wheel? Then we may have a problem,
|
||||
# since it may be for the current platform instead of the target
|
||||
# platform.
|
||||
if use_wheels:
|
||||
found_in_wheel = False
|
||||
for whl in wheelpaths:
|
||||
whl = os.path.normpath(whl)
|
||||
if source_path.lower().startswith(os.path.join(whl, '').lower()):
|
||||
found_in_wheel = True
|
||||
break
|
||||
|
||||
if not found_in_wheel:
|
||||
self.warn('{} was not found in any downloaded wheel, is a dependency missing from requirements.txt?'.format(basename))
|
||||
else:
|
||||
# Builtin module, but might not be builtin in wheel libs, so double check
|
||||
if module in whl_modules:
|
||||
@ -881,6 +934,26 @@ class build_apps(setuptools.Command):
|
||||
return check_pattern(fname, include_copy_list) and \
|
||||
not check_pattern(fname, ignore_copy_list)
|
||||
|
||||
def skip_directory(src):
|
||||
# Provides a quick-out for directory checks. NOT recursive.
|
||||
fn = p3d.Filename.from_os_specific(os.path.normpath(src))
|
||||
path = fn.get_fullpath()
|
||||
fn.make_absolute()
|
||||
abspath = fn.get_fullpath()
|
||||
|
||||
for pattern in ignore_copy_list:
|
||||
if not pattern.pattern.endswith('/*') and \
|
||||
not pattern.pattern.endswith('/**'):
|
||||
continue
|
||||
|
||||
if abspath.startswith(pattern_dir + '/'):
|
||||
return True
|
||||
|
||||
if path.startswith(pattern_dir + '/'):
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
def copy_file(src, dst):
|
||||
src = os.path.normpath(src)
|
||||
dst = os.path.normpath(dst)
|
||||
@ -921,6 +994,10 @@ class build_apps(setuptools.Command):
|
||||
rootdir = os.getcwd()
|
||||
for dirname, subdirlist, filelist in os.walk(rootdir):
|
||||
dirpath = os.path.relpath(dirname, rootdir)
|
||||
if skip_directory(dirpath):
|
||||
self.announce('skipping directory {}'.format(dirpath))
|
||||
continue
|
||||
|
||||
for fname in filelist:
|
||||
src = os.path.join(dirpath, fname)
|
||||
dst = os.path.join(builddir, update_path(src))
|
||||
|
@ -16,6 +16,9 @@ Recommended maintenance release.
|
||||
* Fix compilation error with Bullet 2.90+
|
||||
* Assimp library was updated in Windows thirdparty packages (#1020)
|
||||
* libCg is now shipped as library instead of framework on macOS (#1079)
|
||||
* Add warnings to build_apps when forgetting dependencies in requirements.txt
|
||||
* Add experimental TextureStage::M_emission mode
|
||||
* Add experimental p3d_TextureNormal, p3d_TextureEmission, etc. GLSL inputs
|
||||
* Fix ability to use deployment system when compiling without OpenSSL (#1073)
|
||||
* Fix assorted issues with rgbPanel
|
||||
* Fix comparison operator of RenderEffects object
|
||||
|
@ -261,6 +261,8 @@ ns_has_environment_variable(const string &var) const {
|
||||
|
||||
#ifndef PREREAD_ENVIRONMENT
|
||||
return getenv(var.c_str()) != nullptr;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -381,6 +381,9 @@ def SetTarget(target, arch=None):
|
||||
else:
|
||||
arch = 'armv7a'
|
||||
|
||||
if arch == 'arm64':
|
||||
arch = 'aarch64'
|
||||
|
||||
# Did we specify an API level?
|
||||
global ANDROID_API
|
||||
target, _, api = target.partition('-')
|
||||
|
@ -458,7 +458,7 @@ class WheelFile(object):
|
||||
self.consider_add_dependency(target_dep, dep)
|
||||
|
||||
subprocess.call(["strip", "-s", temp.name])
|
||||
subprocess.call(["patchelf", "--set-rpath", "$ORIGIN", temp.name])
|
||||
subprocess.call(["patchelf", "--force-rpath", "--set-rpath", "$ORIGIN", temp.name])
|
||||
|
||||
source_path = temp.name
|
||||
|
||||
|
@ -1911,6 +1911,10 @@ fetch_specified_member(const NodePath &np, CPT_InternalName attrib, LMatrix4 &t)
|
||||
PT(Texture) GraphicsStateGuardian::
|
||||
fetch_specified_texture(Shader::ShaderTexSpec &spec, SamplerState &sampler,
|
||||
int &view) {
|
||||
|
||||
static PT(Texture) default_add_tex;
|
||||
static PT(Texture) default_normal_height_tex;
|
||||
|
||||
switch (spec._part) {
|
||||
case Shader::STO_named_input:
|
||||
// Named texture input.
|
||||
@ -2008,6 +2012,199 @@ fetch_specified_texture(Shader::ShaderTexSpec &spec, SamplerState &sampler,
|
||||
}
|
||||
break;
|
||||
|
||||
case Shader::STO_ff_stage_i:
|
||||
{
|
||||
// We get the TextureAttrib directly from the _target_rs, not the
|
||||
// filtered TextureAttrib in _target_texture.
|
||||
const TextureAttrib *texattrib;
|
||||
_target_rs->get_attrib_def(texattrib);
|
||||
|
||||
if (spec._stage < texattrib->get_num_on_ff_stages()) {
|
||||
TextureStage *stage = texattrib->get_on_ff_stage(spec._stage);
|
||||
sampler = texattrib->get_on_sampler(stage);
|
||||
view += stage->get_tex_view_offset();
|
||||
return texattrib->get_on_texture(stage);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case Shader::STO_stage_modulate_i:
|
||||
{
|
||||
const TextureAttrib *texattrib;
|
||||
if (_target_rs->get_attrib(texattrib)) {
|
||||
size_t si = 0;
|
||||
for (int i = 0; i < texattrib->get_num_on_stages(); ++i) {
|
||||
TextureStage *stage = texattrib->get_on_stage(i);
|
||||
TextureStage::Mode mode = stage->get_mode();
|
||||
|
||||
if (mode == TextureStage::M_modulate ||
|
||||
mode == TextureStage::M_modulate_glow ||
|
||||
mode == TextureStage::M_modulate_gloss) {
|
||||
if (si++ == spec._stage) {
|
||||
sampler = texattrib->get_on_sampler(stage);
|
||||
view += stage->get_tex_view_offset();
|
||||
return texattrib->get_on_texture(stage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case Shader::STO_stage_add_i:
|
||||
{
|
||||
const TextureAttrib *texattrib;
|
||||
if (_target_rs->get_attrib(texattrib)) {
|
||||
size_t si = 0;
|
||||
for (int i = 0; i < texattrib->get_num_on_stages(); ++i) {
|
||||
TextureStage *stage = texattrib->get_on_stage(i);
|
||||
TextureStage::Mode mode = stage->get_mode();
|
||||
|
||||
if (mode == TextureStage::M_add) {
|
||||
if (si++ == spec._stage) {
|
||||
sampler = texattrib->get_on_sampler(stage);
|
||||
view += stage->get_tex_view_offset();
|
||||
return texattrib->get_on_texture(stage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (default_add_tex == nullptr) {
|
||||
PT(Texture) tex = new Texture("default-add");
|
||||
tex->setup_2d_texture(1, 1, Texture::T_unsigned_byte, Texture::F_luminance);
|
||||
tex->set_clear_color(LColor(0, 0, 0, 1));
|
||||
default_add_tex = std::move(tex);
|
||||
}
|
||||
return default_add_tex;
|
||||
}
|
||||
break;
|
||||
|
||||
case Shader::STO_stage_normal_i:
|
||||
{
|
||||
const TextureAttrib *texattrib;
|
||||
if (_target_rs->get_attrib(texattrib)) {
|
||||
size_t si = 0;
|
||||
for (int i = 0; i < texattrib->get_num_on_stages(); ++i) {
|
||||
TextureStage *stage = texattrib->get_on_stage(i);
|
||||
TextureStage::Mode mode = stage->get_mode();
|
||||
|
||||
if (mode == TextureStage::M_normal ||
|
||||
mode == TextureStage::M_normal_height) {
|
||||
if (si++ == spec._stage) {
|
||||
sampler = texattrib->get_on_sampler(stage);
|
||||
view += stage->get_tex_view_offset();
|
||||
return texattrib->get_on_texture(stage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (default_normal_height_tex == nullptr) {
|
||||
PT(Texture) tex = new Texture("default-normal-height");
|
||||
tex->setup_2d_texture(1, 1, Texture::T_unsigned_byte, Texture::F_rgba);
|
||||
tex->set_clear_color(LColor(0.5, 0.5, 1, 0));
|
||||
default_normal_height_tex = std::move(tex);
|
||||
}
|
||||
return default_normal_height_tex;
|
||||
}
|
||||
break;
|
||||
|
||||
case Shader::STO_stage_gloss_i:
|
||||
{
|
||||
const TextureAttrib *texattrib;
|
||||
if (_target_rs->get_attrib(texattrib)) {
|
||||
size_t si = 0;
|
||||
for (int i = 0; i < texattrib->get_num_on_stages(); ++i) {
|
||||
TextureStage *stage = texattrib->get_on_stage(i);
|
||||
TextureStage::Mode mode = stage->get_mode();
|
||||
|
||||
if (mode == TextureStage::M_gloss ||
|
||||
mode == TextureStage::M_modulate_gloss ||
|
||||
mode == TextureStage::M_normal_gloss) {
|
||||
if (si++ == spec._stage) {
|
||||
sampler = texattrib->get_on_sampler(stage);
|
||||
view += stage->get_tex_view_offset();
|
||||
return texattrib->get_on_texture(stage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case Shader::STO_stage_height_i:
|
||||
{
|
||||
const TextureAttrib *texattrib;
|
||||
if (_target_rs->get_attrib(texattrib)) {
|
||||
size_t si = 0;
|
||||
for (int i = 0; i < texattrib->get_num_on_stages(); ++i) {
|
||||
TextureStage *stage = texattrib->get_on_stage(i);
|
||||
TextureStage::Mode mode = stage->get_mode();
|
||||
|
||||
if (mode == TextureStage::M_height ||
|
||||
mode == TextureStage::M_normal_height) {
|
||||
if (si++ == spec._stage) {
|
||||
sampler = texattrib->get_on_sampler(stage);
|
||||
view += stage->get_tex_view_offset();
|
||||
return texattrib->get_on_texture(stage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (default_normal_height_tex == nullptr) {
|
||||
PT(Texture) tex = new Texture("default-normal-height");
|
||||
tex->setup_2d_texture(1, 1, Texture::T_unsigned_byte, Texture::F_rgba);
|
||||
tex->set_clear_color(LColor(0.5, 0.5, 1, 0));
|
||||
default_normal_height_tex = std::move(tex);
|
||||
}
|
||||
return default_normal_height_tex;
|
||||
}
|
||||
break;
|
||||
|
||||
case Shader::STO_stage_selector_i:
|
||||
{
|
||||
const TextureAttrib *texattrib;
|
||||
if (_target_rs->get_attrib(texattrib)) {
|
||||
size_t si = 0;
|
||||
for (int i = 0; i < texattrib->get_num_on_stages(); ++i) {
|
||||
TextureStage *stage = texattrib->get_on_stage(i);
|
||||
TextureStage::Mode mode = stage->get_mode();
|
||||
|
||||
if (mode == TextureStage::M_selector) {
|
||||
if (si++ == spec._stage) {
|
||||
sampler = texattrib->get_on_sampler(stage);
|
||||
view += stage->get_tex_view_offset();
|
||||
return texattrib->get_on_texture(stage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case Shader::STO_stage_emission_i:
|
||||
{
|
||||
const TextureAttrib *texattrib;
|
||||
if (_target_rs->get_attrib(texattrib)) {
|
||||
size_t si = 0;
|
||||
for (int i = 0; i < texattrib->get_num_on_stages(); ++i) {
|
||||
TextureStage *stage = texattrib->get_on_stage(i);
|
||||
TextureStage::Mode mode = stage->get_mode();
|
||||
|
||||
if (mode == TextureStage::M_emission) {
|
||||
if (si++ == spec._stage) {
|
||||
sampler = texattrib->get_on_sampler(stage);
|
||||
view += stage->get_tex_view_offset();
|
||||
return texattrib->get_on_texture(stage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
nassertr(false, nullptr);
|
||||
break;
|
||||
|
@ -558,6 +558,7 @@ affects_polygon_alpha() const {
|
||||
case ET_gloss:
|
||||
case ET_height:
|
||||
case ET_normal_gloss:
|
||||
case ET_emission:
|
||||
return false;
|
||||
|
||||
case ET_selector:
|
||||
@ -882,6 +883,9 @@ string_env_type(const string &string) {
|
||||
} else if (cmp_nocase_uh(string, "normal_gloss") == 0) {
|
||||
return ET_normal_gloss;
|
||||
|
||||
} else if (cmp_nocase_uh(string, "emission") == 0) {
|
||||
return ET_emission;
|
||||
|
||||
} else {
|
||||
return ET_unspecified;
|
||||
}
|
||||
@ -1312,6 +1316,9 @@ ostream &operator << (ostream &out, EggTexture::EnvType type) {
|
||||
|
||||
case EggTexture::ET_normal_gloss:
|
||||
return out << "normal_gloss";
|
||||
|
||||
case EggTexture::ET_emission:
|
||||
return out << "emission";
|
||||
}
|
||||
|
||||
nassertr(false, out);
|
||||
|
@ -107,6 +107,7 @@ PUBLISHED:
|
||||
ET_height,
|
||||
ET_selector,
|
||||
ET_normal_gloss,
|
||||
ET_emission,
|
||||
};
|
||||
enum CombineMode {
|
||||
CM_unspecified,
|
||||
|
@ -1540,6 +1540,10 @@ make_texture_stage(const EggTexture *egg_tex) {
|
||||
stage->set_mode(TextureStage::M_normal_gloss);
|
||||
break;
|
||||
|
||||
case EggTexture::ET_emission:
|
||||
stage->set_mode(TextureStage::M_emission);
|
||||
break;
|
||||
|
||||
case EggTexture::ET_unspecified:
|
||||
break;
|
||||
}
|
||||
|
@ -855,6 +855,9 @@ convert_primitive(const GeomVertexData *vertex_data,
|
||||
case TextureStage::M_normal_gloss:
|
||||
egg_tex->set_env_type(EggTexture::ET_normal_gloss);
|
||||
break;
|
||||
case TextureStage::M_emission:
|
||||
egg_tex->set_env_type(EggTexture::ET_emission);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -963,27 +963,65 @@ reflect_uniform(int i, char *name_buffer, GLsizei name_buflen) {
|
||||
_shader->cp_add_mat_spec(bind);
|
||||
return;
|
||||
}
|
||||
if (size > 7 && noprefix.substr(0, 7) == "Texture") {
|
||||
if (noprefix.compare(0, 7, "Texture") == 0) {
|
||||
Shader::ShaderTexSpec bind;
|
||||
bind._id = arg_id;
|
||||
bind._part = Shader::STO_stage_i;
|
||||
bind._name = 0;
|
||||
|
||||
string tail;
|
||||
bind._stage = string_to_int(noprefix.substr(7), tail);
|
||||
if (!tail.empty()) {
|
||||
if (!get_sampler_texture_type(bind._desired_type, param_type)) {
|
||||
GLCAT.error()
|
||||
<< "Error parsing shader input name: unexpected '"
|
||||
<< tail << "' in '" << param_name << "'\n";
|
||||
<< "Could not bind texture input " << param_name << "\n";
|
||||
return;
|
||||
}
|
||||
|
||||
if (get_sampler_texture_type(bind._desired_type, param_type)) {
|
||||
if (size > 7 && isdigit(noprefix[7])) {
|
||||
// p3d_Texture0, p3d_Texture1, etc.
|
||||
bind._part = Shader::STO_stage_i;
|
||||
|
||||
string tail;
|
||||
bind._stage = string_to_int(noprefix.substr(7), tail);
|
||||
if (!tail.empty()) {
|
||||
GLCAT.error()
|
||||
<< "Error parsing shader input name: unexpected '"
|
||||
<< tail << "' in '" << param_name << "'\n";
|
||||
return;
|
||||
}
|
||||
_glgsg->_glUniform1i(p, _shader->_tex_spec.size());
|
||||
_shader->_tex_spec.push_back(bind);
|
||||
} else {
|
||||
GLCAT.error()
|
||||
<< "Could not bind texture input " << param_name << "\n";
|
||||
}
|
||||
else {
|
||||
// p3d_Texture[] or p3d_TextureModulate[], etc.
|
||||
if (size == 7) {
|
||||
bind._part = Shader::STO_stage_i;
|
||||
}
|
||||
else if (noprefix.compare(7, string::npos, "FF") == 0) {
|
||||
bind._part = Shader::STO_ff_stage_i;
|
||||
}
|
||||
else if (noprefix.compare(7, string::npos, "Modulate") == 0) {
|
||||
bind._part = Shader::STO_stage_modulate_i;
|
||||
}
|
||||
else if (noprefix.compare(7, string::npos, "Add") == 0) {
|
||||
bind._part = Shader::STO_stage_add_i;
|
||||
}
|
||||
else if (noprefix.compare(7, string::npos, "Normal") == 0) {
|
||||
bind._part = Shader::STO_stage_normal_i;
|
||||
}
|
||||
else if (noprefix.compare(7, string::npos, "Height") == 0) {
|
||||
bind._part = Shader::STO_stage_height_i;
|
||||
}
|
||||
else if (noprefix.compare(7, string::npos, "Selector") == 0) {
|
||||
bind._part = Shader::STO_stage_selector_i;
|
||||
}
|
||||
else if (noprefix.compare(7, string::npos, "Gloss") == 0) {
|
||||
bind._part = Shader::STO_stage_gloss_i;
|
||||
}
|
||||
else if (noprefix.compare(7, string::npos, "Emission") == 0) {
|
||||
bind._part = Shader::STO_stage_emission_i;
|
||||
}
|
||||
|
||||
for (bind._stage = 0; bind._stage < param_size; ++bind._stage) {
|
||||
_glgsg->_glUniform1i(p + bind._stage, _shader->_tex_spec.size());
|
||||
_shader->_tex_spec.push_back(bind);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -227,6 +227,15 @@ public:
|
||||
|
||||
STO_stage_i,
|
||||
STO_light_i_shadow_map,
|
||||
|
||||
STO_ff_stage_i,
|
||||
STO_stage_modulate_i,
|
||||
STO_stage_add_i,
|
||||
STO_stage_normal_i,
|
||||
STO_stage_height_i,
|
||||
STO_stage_selector_i,
|
||||
STO_stage_gloss_i,
|
||||
STO_stage_emission_i,
|
||||
};
|
||||
|
||||
enum ShaderArgClass {
|
||||
|
@ -517,6 +517,9 @@ operator << (ostream &out, TextureStage::Mode mode) {
|
||||
|
||||
case TextureStage::M_normal_gloss:
|
||||
return out << "normal_gloss";
|
||||
|
||||
case TextureStage::M_emission:
|
||||
return out << "emission";
|
||||
}
|
||||
|
||||
return out << "**invalid Mode(" << (int)mode << ")**";
|
||||
|
@ -63,6 +63,8 @@ PUBLISHED:
|
||||
M_height, // Rarely used: normal_height is more efficient.
|
||||
M_selector,
|
||||
M_normal_gloss,
|
||||
|
||||
M_emission,
|
||||
};
|
||||
|
||||
enum CombineMode {
|
||||
|
@ -467,6 +467,9 @@ analyze_renderstate(ShaderKey &key, const RenderState *rs) {
|
||||
skip = true;
|
||||
}
|
||||
break;
|
||||
case TextureStage::M_emission:
|
||||
info._flags = ShaderKey::TF_map_emission;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@ -743,6 +746,7 @@ synthesize_shader(const RenderState *rs, const GeomVertexAnimationSpec &anim) {
|
||||
|
||||
int map_index_glow = -1;
|
||||
int map_index_gloss = -1;
|
||||
int map_index_emission = -1;
|
||||
|
||||
// Figure out whether we need to calculate any of these variables.
|
||||
bool need_world_position = (key._num_clip_planes > 0);
|
||||
@ -833,6 +837,9 @@ synthesize_shader(const RenderState *rs, const GeomVertexAnimationSpec &anim) {
|
||||
if (tex._flags & ShaderKey::TF_map_gloss) {
|
||||
map_index_gloss = i;
|
||||
}
|
||||
if (tex._flags & ShaderKey::TF_map_emission) {
|
||||
map_index_emission = i;
|
||||
}
|
||||
}
|
||||
if (need_tangents) {
|
||||
tangent_freg = alloc_freg();
|
||||
@ -1446,17 +1453,17 @@ synthesize_shader(const RenderState *rs, const GeomVertexAnimationSpec &anim) {
|
||||
}
|
||||
text << "\t // Begin view-space light summation\n";
|
||||
if (key._material_flags & Material::F_emission) {
|
||||
if (key._texture_flags & ShaderKey::TF_map_glow) {
|
||||
text << "\t result = attr_material[2] * saturate(2 * (tex" << map_index_glow << ".a - 0.5));\n";
|
||||
} else {
|
||||
text << "\t result = attr_material[2];\n";
|
||||
}
|
||||
text << "\t result = attr_material[2];\n";
|
||||
} else if (key._texture_flags & (ShaderKey::TF_map_glow | ShaderKey::TF_map_emission)) {
|
||||
text << "\t result = float4(1,1,1,0);\n";
|
||||
} else {
|
||||
if (key._texture_flags & ShaderKey::TF_map_glow) {
|
||||
text << "\t result = saturate(2 * (tex" << map_index_glow << ".a - 0.5));\n";
|
||||
} else {
|
||||
text << "\t result = float4(0,0,0,0);\n";
|
||||
}
|
||||
text << "\t result = float4(0,0,0,0);\n";
|
||||
}
|
||||
if (key._texture_flags & ShaderKey::TF_map_emission) {
|
||||
text << "\t result.rgb *= tex" << map_index_emission << ".rgb;\n";
|
||||
}
|
||||
if (key._texture_flags & ShaderKey::TF_map_glow) {
|
||||
text << "\t result *= saturate(2 * (tex" << map_index_glow << ".a - 0.5));\n";
|
||||
}
|
||||
if (key._have_separate_ambient) {
|
||||
if (key._material_flags & Material::F_ambient) {
|
||||
|
@ -106,6 +106,7 @@ protected:
|
||||
TF_map_height = 0x040,
|
||||
TF_map_glow = 0x080,
|
||||
TF_map_gloss = 0x100,
|
||||
TF_map_emission = 0x001000000,
|
||||
TF_uses_color = 0x200,
|
||||
TF_uses_primary_color = 0x400,
|
||||
TF_uses_last_saved_result = 0x800,
|
||||
|
Loading…
x
Reference in New Issue
Block a user