mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-03 02:15:43 -04:00
integrate with panda environment a bit better
This commit is contained in:
parent
9a96ac6a23
commit
a5a779cf33
@ -1,10 +1,5 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "P3DActiveX", "P3DActiveX.vcproj", "{74451B00-2D87-412B-9359-B5CA2C2FEC2A}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "P3DActiveX", "P3DActiveX.vcproj", "{74451B00-2D87-412B-9359-B5CA2C2FEC2A}"
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ProjectSection(ProjectDependencies) = postProject
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{1278896B-1978-40CC-B1A0-2D6A7450A32C} = {1278896B-1978-40CC-B1A0-2D6A7450A32C}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tinyxml", "..\..\..\wintools\sdk\tinyxml\tinyxml_lib_mfc_static.vcproj", "{1278896B-1978-40CC-B1A0-2D6A7450A32C}"
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProjectSection
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EndProject
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EndProject
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@ -13,17 +8,11 @@ Global
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Debug = Debug
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Debug = Debug
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Release = Release
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Release = Release
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ProjectDependencies) = postSolution
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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GlobalSection(ProjectConfiguration) = postSolution
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{74451B00-2D87-412B-9359-B5CA2C2FEC2A}.Debug.ActiveCfg = Debug|Win32
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{74451B00-2D87-412B-9359-B5CA2C2FEC2A}.Debug.ActiveCfg = Debug|Win32
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{74451B00-2D87-412B-9359-B5CA2C2FEC2A}.Debug.Build.0 = Debug|Win32
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{74451B00-2D87-412B-9359-B5CA2C2FEC2A}.Debug.Build.0 = Debug|Win32
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{74451B00-2D87-412B-9359-B5CA2C2FEC2A}.Release.ActiveCfg = Release|Win32
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{74451B00-2D87-412B-9359-B5CA2C2FEC2A}.Release.ActiveCfg = Release|Win32
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{74451B00-2D87-412B-9359-B5CA2C2FEC2A}.Release.Build.0 = Release|Win32
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{74451B00-2D87-412B-9359-B5CA2C2FEC2A}.Release.Build.0 = Release|Win32
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{1278896B-1978-40CC-B1A0-2D6A7450A32C}.Debug.ActiveCfg = Debug|Win32
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{1278896B-1978-40CC-B1A0-2D6A7450A32C}.Debug.Build.0 = Debug|Win32
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{1278896B-1978-40CC-B1A0-2D6A7450A32C}.Release.ActiveCfg = Release|Win32
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{1278896B-1978-40CC-B1A0-2D6A7450A32C}.Release.Build.0 = Release|Win32
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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EndGlobalSection
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@ -15,33 +15,36 @@
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OutputDirectory="Debug"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="2"
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ConfigurationType="2"
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UseOfMFC="1"
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UseOfMFC="2"
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CharacterSet="2">
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CharacterSet="2">
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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Optimization="0"
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Optimization="0"
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AdditionalIncludeDirectories="..\;..\..\.."
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AdditionalIncludeDirectories="..\plugin;..\..\..\wintools\sdk\tinyxml"
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PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG;_USRDLL"
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PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG;_USRDLL"
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MinimalRebuild="TRUE"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeLibrary="2"
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TreatWChar_tAsBuiltInType="TRUE"
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TreatWChar_tAsBuiltInType="TRUE"
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UsePrecompiledHeader="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="4"/>
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DebugInformationFormat="3"/>
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<Tool
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<Tool
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Name="VCCustomBuildTool"/>
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Name="VCCustomBuildTool"/>
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="tinyxml_d.lib"
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OutputFile="$(OutDir)/P3DActiveX.ocx"
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OutputFile="$(OutDir)/P3DActiveX.ocx"
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LinkIncremental="2"
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LinkIncremental="1"
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AdditionalLibraryDirectories=""
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AdditionalLibraryDirectories="../../../wintools/built/lib"
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IgnoreDefaultLibraryNames="LIBCI.LIB MSVCRTD.LIB MSVCRT.LIB"
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ModuleDefinitionFile=".\P3DActiveX.def"
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ModuleDefinitionFile=".\P3DActiveX.def"
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GenerateDebugInformation="TRUE"
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GenerateDebugInformation="TRUE"
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SubSystem="2"
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SubSystem="2"
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ImportLibrary="$(OutDir)/P3DActiveX.lib"
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ImportLibrary="$(OutDir)/P3DActiveX.lib"
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TargetMachine="1"/>
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TargetMachine="1"
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FixedBaseAddress="1"/>
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<Tool
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<Tool
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Name="VCMIDLTool"
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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PreprocessorDefinitions="_DEBUG"
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@ -77,15 +80,15 @@
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OutputDirectory="Release"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="2"
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ConfigurationType="2"
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UseOfMFC="1"
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UseOfMFC="2"
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CharacterSet="2">
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CharacterSet="2">
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\;..\..\.."
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AdditionalIncludeDirectories="..\plugin;..\..\..\wintools\sdk\tinyxml"
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PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG;_USRDLL"
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PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG;_USRDLL"
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RuntimeLibrary="0"
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RuntimeLibrary="2"
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TreatWChar_tAsBuiltInType="TRUE"
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TreatWChar_tAsBuiltInType="TRUE"
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UsePrecompiledHeader="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"/>
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DebugInformationFormat="3"/>
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@ -93,16 +96,19 @@
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Name="VCCustomBuildTool"/>
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Name="VCCustomBuildTool"/>
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="tinyxml.lib"
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OutputFile="$(OutDir)/P3DActiveX.ocx"
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OutputFile="$(OutDir)/P3DActiveX.ocx"
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LinkIncremental="1"
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LinkIncremental="1"
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AdditionalLibraryDirectories=""
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AdditionalLibraryDirectories="../../../wintools/built/lib"
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IgnoreDefaultLibraryNames="LIBCI.LIB MSVCRTD.LIB MSVCRT.LIB"
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ModuleDefinitionFile=".\P3DActiveX.def"
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ModuleDefinitionFile=".\P3DActiveX.def"
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GenerateDebugInformation="TRUE"
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GenerateDebugInformation="TRUE"
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SubSystem="2"
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SubSystem="2"
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OptimizeReferences="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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EnableCOMDATFolding="2"
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ImportLibrary="$(OutDir)/P3DActiveX.lib"
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ImportLibrary="$(OutDir)/P3DActiveX.lib"
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TargetMachine="1"/>
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TargetMachine="1"
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FixedBaseAddress="1"/>
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<Tool
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<Tool
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Name="VCMIDLTool"
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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PreprocessorDefinitions="NDEBUG"
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@ -14,7 +14,7 @@
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#pragma once
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#pragma once
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#include "plugin/p3d_plugin.h"
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#include "p3d_plugin.h"
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#include <string>
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#include <string>
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class PPInterface;
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class PPInterface;
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@ -33,13 +33,11 @@
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#include "PPBrowserObject.h"
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#include "PPBrowserObject.h"
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#include "PPDownloadRequest.h"
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#include "PPDownloadRequest.h"
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#include "wintools/sdk/tinyxml/tinyxml.h"
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#include "p3d_plugin_config.h"
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#include "tinyxml.h"
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#define P3D_CONTENTS_FILENAME "contents.xml"
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#define P3D_CONTENTS_FILENAME "contents.xml"
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#define P3D_BASE_URL "http://www.ddrose.com/~drose/p3d_7/"
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//#define P3D_BASE_URL "file:///C:/p3dstage/"
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#define P3D_FILE_BASE_URL "http://www.ddrose.com/~drose/plugin/"
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#define P3D_FILE_BASE_URL "http://www.ddrose.com/~drose/plugin/"
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//#define P3D_FILE_BASE_URL "file:///C:/temp/"
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//#define P3D_FILE_BASE_URL "file:///C:/temp/"
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@ -171,13 +169,18 @@ int PPInstance::DownloadP3DComponents( std::string& p3dDllFilename, std::string&
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std::string localContentsFileName( tempFolderName, pathLength );
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std::string localContentsFileName( tempFolderName, pathLength );
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localContentsFileName += P3D_CONTENTS_FILENAME;
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localContentsFileName += P3D_CONTENTS_FILENAME;
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std::string remoteContentsFilename( P3D_BASE_URL );
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std::string hostUrl( PANDA_PACKAGE_HOST_URL );
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if (!hostUrl.empty() && hostUrl[hostUrl.size() - 1] != '/') {
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hostUrl += '/';
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}
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std::string remoteContentsFilename( hostUrl );
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remoteContentsFilename += P3D_CONTENTS_FILENAME;
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remoteContentsFilename += P3D_CONTENTS_FILENAME;
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error = DownloadFile( remoteContentsFilename, localContentsFileName );
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error = DownloadFile( remoteContentsFilename, localContentsFileName );
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if ( !error )
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if ( !error )
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{
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{
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std::string p3dRemoteModuleFileName( P3D_BASE_URL );
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std::string p3dRemoteModuleFileName( hostUrl );
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error = ReadContents( localContentsFileName, p3dRemoteModuleFileName );
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error = ReadContents( localContentsFileName, p3dRemoteModuleFileName );
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if ( !error )
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if ( !error )
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{
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{
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@ -18,7 +18,7 @@
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#include <math.h>
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#include <math.h>
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#include "afxmt.h"
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#include "afxmt.h"
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#include "plugin/p3d_plugin.h"
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#include "p3d_plugin.h"
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#include "PPDownloadCallback.h"
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#include "PPDownloadCallback.h"
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#include "PPLogger.h"
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#include "PPLogger.h"
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#pragma once
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#pragma once
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#include "plugin/p3d_plugin.h"
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#include "p3d_plugin.h"
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class PPInterface
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class PPInterface
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{
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{
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#include <vector>
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#include <vector>
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#include <string>
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#include <string>
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#include "plugin/p3d_plugin.h"
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#include "p3d_plugin.h"
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#include "PPInterface.h"
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#include "PPInterface.h"
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class PPandaObject : public IDispatch
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class PPandaObject : public IDispatch
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