fix incorrect coloration when levels are out of order

This commit is contained in:
David Rose 2004-09-30 22:08:59 +00:00
parent 9f96811a21
commit a5c6cbfb0d

View File

@ -469,7 +469,7 @@ get_frame_data(int frame_number) {
cd._collector_index = (unsigned short)level->get_collector();
cd._i = (unsigned short)num_children;
cd._net_value = level->get_value_alone();
if (cd._net_value != 0.0) {
if (cd._net_value > 0.0) {
fdata.push_back(cd);
}