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Fix errors in OpenGL renderer due to type size mismatches
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7738294657
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@ -1852,9 +1852,9 @@ void CLP(ShaderContext)::
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update_transform_table(const TransformTable *table) {
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LMatrix4f *matrices = (LMatrix4f *)alloca(_transform_table_size * 64);
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int i = 0;
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size_t i = 0;
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if (table != NULL) {
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int num_transforms = min(_transform_table_size, table->get_num_transforms());
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size_t num_transforms = min((size_t)_transform_table_size, table->get_num_transforms());
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for (; i < num_transforms; ++i) {
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#ifdef STDFLOAT_DOUBLE
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LMatrix4 matrix;
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@ -1885,8 +1885,8 @@ update_slider_table(const SliderTable *table) {
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memset(sliders, 0, _slider_table_size * 4);
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if (table != NULL) {
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int num_sliders = min(_slider_table_size, table->get_num_sliders());
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for (int i = 0; i < num_sliders; ++i) {
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size_t num_sliders = min((size_t)_slider_table_size, table->get_num_sliders());
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for (size_t i = 0; i < num_sliders; ++i) {
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sliders[i] = table->get_slider(i)->get_slider();
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}
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}
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@ -1304,7 +1304,7 @@ set_vertices(const GeomVertexArrayData *vertices, int num_vertices) {
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// Validate the format and make sure to copy its numeric type.
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const GeomVertexArrayFormat *format = vertices->get_array_format();
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nassertv(format->get_num_columns() == 1);
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cdata->_index_type = format->get_column((size_t)0)->get_numeric_type();
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cdata->_index_type = format->get_column(0)->get_numeric_type();
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cdata->_modified = Geom::get_next_modified();
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cdata->_got_minmax = false;
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@ -151,9 +151,9 @@ get_total_bytes() const {
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// Description: Returns the number of different columns in the
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// array.
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////////////////////////////////////////////////////////////////////
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INLINE size_t GeomVertexArrayFormat::
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INLINE int GeomVertexArrayFormat::
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get_num_columns() const {
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return _columns.size();
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return (int)_columns.size();
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}
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////////////////////////////////////////////////////////////////////
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@ -162,10 +162,10 @@ get_num_columns() const {
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// Description: Returns the ith column of the array.
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////////////////////////////////////////////////////////////////////
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INLINE const GeomVertexColumn *GeomVertexArrayFormat::
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get_column(size_t i) const {
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nassertr(i < _columns.size(), NULL);
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get_column(int i) const {
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nassertr(i >= 0 && i < (int)_columns.size(), NULL);
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consider_sort_columns();
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return _columns[i];
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return _columns[(size_t)i];
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}
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////////////////////////////////////////////////////////////////////
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@ -102,8 +102,8 @@ PUBLISHED:
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void pack_columns();
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void align_columns_for_animation();
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INLINE size_t get_num_columns() const;
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INLINE const GeomVertexColumn *get_column(size_t i) const;
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INLINE int get_num_columns() const;
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INLINE const GeomVertexColumn *get_column(int i) const;
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MAKE_SEQ(get_columns, get_num_columns, get_column);
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const GeomVertexColumn *get_column(const InternalName *name) const;
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@ -1675,7 +1675,7 @@ update_animated_vertices(GeomVertexData::CData *cdata, Thread *current_thread) {
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CPT(GeomVertexArrayFormat) blend_array_format = orig_format->get_array(blend_array_index);
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if (blend_array_format->get_stride() == 2 &&
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blend_array_format->get_column((size_t)0)->get_component_bytes() == 2) {
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blend_array_format->get_column(0)->get_component_bytes() == 2) {
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// The blend indices are a table of ushorts. Optimize this
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// common case.
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CPT(GeomVertexArrayDataHandle) blend_array_handle = cdata->_arrays[blend_array_index].get_read_pointer()->get_handle(current_thread);
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