display: Fix typos in docstrings

[skip ci]
This commit is contained in:
rdb 2021-02-15 12:46:29 +01:00
parent 592f776f76
commit a704d2c228
5 changed files with 7 additions and 7 deletions

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@ -191,7 +191,7 @@ GraphicsEngine::
/** /**
* Specifies how future objects created via make_gsg(), make_buffer(), and * Specifies how future objects created via make_gsg(), make_buffer(), and
* make_window() will be threaded. This does not affect any already-created * make_output() will be threaded. This does not affect any already-created
* objects. * objects.
*/ */
void GraphicsEngine:: void GraphicsEngine::
@ -2095,7 +2095,7 @@ do_draw(GraphicsOutput *win, GraphicsStateGuardian *gsg, DisplayRegion *dr, Thre
} }
/** /**
* An internal function called by make_window() and make_buffer() and similar * An internal function called by make_output() and make_buffer() and similar
* functions to add the newly-created GraphicsOutput object to the engine's * functions to add the newly-created GraphicsOutput object to the engine's
* list of windows, and to request that the window be opened. * list of windows, and to request that the window be opened.
*/ */

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@ -63,7 +63,7 @@ static CubeFaceDef cube_faces[6] = {
/** /**
* Normally, the GraphicsOutput constructor is not called directly; these are * Normally, the GraphicsOutput constructor is not called directly; these are
* created instead via the GraphicsEngine::make_window() function. * created instead via the GraphicsEngine::make_output() function.
*/ */
GraphicsOutput:: GraphicsOutput::
GraphicsOutput(GraphicsEngine *engine, GraphicsPipe *pipe, GraphicsOutput(GraphicsEngine *engine, GraphicsPipe *pipe,

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@ -14,7 +14,7 @@
/** /**
* Returns true if the window has not yet been opened, or has been fully * Returns true if the window has not yet been opened, or has been fully
* closed, false if it is open. The window is not opened immediately after * closed, false if it is open. The window is not opened immediately after
* GraphicsEngine::make_window() is called; nor is it closed immediately after * GraphicsEngine::make_output() is called; nor is it closed immediately after
* GraphicsEngine::remove_window() is called. Either operation may take a * GraphicsEngine::remove_window() is called. Either operation may take a
* frame or two. * frame or two.
*/ */
@ -34,7 +34,7 @@ is_fullscreen() const {
/** /**
* If this flag is false, the window is redrawn only after it has received a * If this flag is false, the window is redrawn only after it has received a
* recent "unexpose" or "draw" event from the underlying windowing systme. If * recent "unexpose" or "draw" event from the underlying windowing system. If
* this flag is true, the window is redrawn every frame regardless. Setting * this flag is true, the window is redrawn every frame regardless. Setting
* this false may prevent the window from redrawing unnecessarily when it is * this false may prevent the window from redrawing unnecessarily when it is
* hidden, and may play nicer with other windows on the desktop, but may * hidden, and may play nicer with other windows on the desktop, but may

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@ -27,7 +27,7 @@ TypeHandle GraphicsWindow::_type_handle;
/** /**
* Normally, the GraphicsWindow constructor is not called directly; these are * Normally, the GraphicsWindow constructor is not called directly; these are
* created instead via the GraphicsEngine::make_window() function. * created instead via the GraphicsEngine::make_output() function.
*/ */
GraphicsWindow:: GraphicsWindow::
GraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe, GraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe,

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@ -27,7 +27,7 @@ TypeHandle SubprocessWindow::_type_handle;
/** /**
* Normally, the SubprocessWindow constructor is not called directly; these * Normally, the SubprocessWindow constructor is not called directly; these
* are created instead via the GraphicsEngine::make_window() function. * are created instead via the GraphicsEngine::make_output() function.
*/ */
SubprocessWindow:: SubprocessWindow::
SubprocessWindow(GraphicsEngine *engine, GraphicsPipe *pipe, SubprocessWindow(GraphicsEngine *engine, GraphicsPipe *pipe,