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@ -920,5 +920,13 @@ $[install_headers_dir]/$[CONFIG_HEADER] : $[CONFIG_HEADER]
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#sinclude $[TOPDIRPREFIX]LocalSetup.gmsvc.pp
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#sinclude $[TOPDIRPREFIX]LocalSetup.gmsvc.pp
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#sinclude $[TOPDIRPREFIX]LocalSetup.pp
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#sinclude $[TOPDIRPREFIX]LocalSetup.pp
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//////////////////////////////////////////////////////////////////////
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#elif $[or $[eq $[DIR_TYPE], models],$[eq $[DIR_TYPE], models_toplevel],$[eq $[DIR_TYPE], models_group]]
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//////////////////////////////////////////////////////////////////////
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#include $[THISDIRPREFIX]Template.models.pp
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//////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////
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#endif // DIR_TYPE
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#endif // DIR_TYPE
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@ -891,5 +891,13 @@ $[install_headers_dir]\$[CONFIG_HEADER] : $[CONFIG_HEADER]
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#sinclude $[TOPDIRPREFIX]LocalSetup.msvc.pp
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#sinclude $[TOPDIRPREFIX]LocalSetup.msvc.pp
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#sinclude $[TOPDIRPREFIX]LocalSetup.pp
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#sinclude $[TOPDIRPREFIX]LocalSetup.pp
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//////////////////////////////////////////////////////////////////////
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#elif $[or $[eq $[DIR_TYPE], models],$[eq $[DIR_TYPE], models_toplevel],$[eq $[DIR_TYPE], models_group]]
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//////////////////////////////////////////////////////////////////////
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#include $[THISDIRPREFIX]Template.models.pp
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//////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////
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#endif // DIR_TYPE
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#endif // DIR_TYPE
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@ -585,7 +585,8 @@ make_canonical() {
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}
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}
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// Now restore the current working directory.
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// Now restore the current working directory.
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if (chdir(cwd.c_str()) < 0) {
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string osdir = cwd.to_os_specific();
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if (chdir(osdir.c_str()) < 0) {
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cerr << "Error! Cannot change back to " << cwd << "\n";
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cerr << "Error! Cannot change back to " << cwd << "\n";
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}
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}
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@ -45,6 +45,15 @@ operator = (const EggTextureCollection ©) {
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return *this;
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return *this;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggTextureCollection::Destructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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EggTextureCollection::
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~EggTextureCollection() {
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}
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: EggTextureCollection::clear
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// Function: EggTextureCollection::clear
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// Access: Public
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// Access: Public
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@ -46,6 +46,7 @@ public:
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EggTextureCollection();
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EggTextureCollection();
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EggTextureCollection(const EggTextureCollection ©);
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EggTextureCollection(const EggTextureCollection ©);
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EggTextureCollection &operator = (const EggTextureCollection ©);
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EggTextureCollection &operator = (const EggTextureCollection ©);
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~EggTextureCollection();
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void clear();
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void clear();
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