this fixes the crash in leveleditor

This commit is contained in:
Asad M. Zaman 2007-05-08 22:56:36 +00:00
parent 2848f047c9
commit a9259e8964

View File

@ -462,10 +462,11 @@ class GravityWalker(DirectObject.DirectObject):
jump = inputState.isSet("jump")
# Check for Auto-Run
if base.localAvatar.getAutoRun():
forward = 1
reverse = 0
if 'localAvatar' in __builtins__:
if base.localAvatar.getAutoRun():
forward = 1
reverse = 0
# Determine what the speeds are based on the buttons:
self.speed=(forward and self.avatarControlForwardSpeed or
reverse and -self.avatarControlReverseSpeed)