FrameDelayedCallback->FrameDelayedCall, bug fixes, moved DelayedFunctor (no changes)

This commit is contained in:
Darren Ranalli 2007-02-22 00:13:08 +00:00
parent f7c127f452
commit aa9e13efe1

View File

@ -23,7 +23,7 @@ __all__ = ['enumerate', 'unique', 'indent', 'nonRepeatingRandomList',
'_equal', '_notEqual', '_isNone', '_notNone', '_contains', '_notIn',
'ScratchPad', 'Sync', 'RefCounter', 'itype', 'getNumberedTypedString',
'printNumberedTyped', 'DelayedCall', 'DelayedFunctor',
'FrameDelayedCallback', 'ArgumentEater', 'ClassTree', 'getBase',
'FrameDelayedCall', 'ArgumentEater', 'ClassTree', 'getBase',
'superFlattenShip','HotkeyBreaker','logMethodCalls','GoldenRatio',
'GoldenRectangle', 'pivotScalar', 'rad90', 'rad180', 'rad270', 'rad360']
@ -2360,6 +2360,39 @@ class DelayedCall:
del self._func
func()
class FrameDelayedCall:
""" calls a func after N frames """
def __init__(self, name, callback, frames=None, cancelFunc=None):
# checkFunc is optional; called every frame, if returns True, FrameDelay is cancelled
# and callback is not called
if frames is None:
frames = 1
self._name = name
self._frames = frames
self._callback = callback
self._cancelFunc = cancelFunc
self._taskName = uniqueName('%s-%s' % (self.__class__.__name__, self._name))
self._startTask()
def destroy(self):
self._stopTask()
def finish(self):
self._callback()
self.destroy()
def _startTask(self):
taskMgr.add(self._frameTask, self._taskName)
self._counter = 0
def _stopTask(self):
taskMgr.remove(self._taskName)
def _frameTask(self, task):
if self._cancelFunc and self._cancelFunc():
self.destroy()
return task.done
self._counter += 1
if self._counter >= self._frames:
self.finish()
return task.done
return task.cont
class DelayedFunctor:
""" Waits for this object to be called, then calls supplied functor after a delay.
Effectively inserts a time delay between the caller and the functor. """
@ -2384,37 +2417,6 @@ class DelayedFunctor:
self._kwArgs = kwArgs
self._delayedCall = DelayedCall(self._callFunctor, self._name, self._delay)
class FrameDelayedCallback:
""" waits N frames and then calls a callback """
def __init__(self, name, frames, callback, cancelFunc=None):
# checkFunc is optional; called every frame, if returns True, FrameDelay is cancelled
# and callback is not called
self._name = name
self._frames = frames
self._callback = callback
self._cancelFunc = cancelFunc
self._taskName = uniqueName('%s-%s' % (self.__class__.__name__, self._name))
self._startTask()
def destroy(self):
self._stopTask()
def finish(self):
self._callback()
self.destroy()
def _startTask(self):
taskMgr.add(self._frameTask, self._taskName)
self._counter = 0
def _stopTask(self):
taskMgr.remove(self._taskName)
def _frameTask(self, task):
if self._cancelFunc():
self.destroy()
return task.done
self._counter += 1
if self._counter >= self._frames:
self.finish()
return task.done
return task.cont
class ArgumentEater:
def __init__(self, numToEat, func):
self._numToEat = numToEat
@ -2737,6 +2739,6 @@ __builtin__.printStack = printStack
__builtin__.printVerboseStack = printVerboseStack
__builtin__.DelayedCall = DelayedCall
__builtin__.DelayedFunctor = DelayedFunctor
__builtin__.FrameDelayedCallback = FrameDelayedCallback
__builtin__.FrameDelayedCall = FrameDelayedCall
__builtin__.ArgumentEater = ArgumentEater
__builtin__.ClassTree = ClassTree