merge panda3d_1_6_branch to trunk

This commit is contained in:
rdb 2009-04-15 06:04:13 +00:00
parent fc71f2852f
commit aaaae0f5bc

View File

@ -3513,17 +3513,10 @@ framebuffer_copy_to_texture(Texture *tex, int z, const DisplayRegion *dr,
if (new_image) { if (new_image) {
// We have to create a new image. // We have to create a new image.
if (w != width || h != height) { // It seems that OpenGL accepts a size higher than the framebuffer,
// This means a two-step process, to create a texture of the // but if we run into trouble we'll have to replace this with
// appropriate size. // something smarter.
GLP(TexImage2D)(target, 0, internal_format, width, height, 0, GLP(CopyTexImage2D)(target, 0, internal_format, xo, yo, w, h, 0);
GL_RGBA, GL_UNSIGNED_BYTE, NULL);
GLP(CopyTexSubImage2D)(target, 0, 0, 0, xo, yo, w, h);
} else {
// One-step process.
GLP(CopyTexImage2D)(target, 0, internal_format, xo, yo, w, h, 0);
}
} else { } else {
// We can overlay the existing image. // We can overlay the existing image.
GLP(CopyTexSubImage2D)(target, 0, 0, 0, xo, yo, w, h); GLP(CopyTexSubImage2D)(target, 0, 0, 0, xo, yo, w, h);