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@ -34,6 +34,10 @@ if [ "$TOONTOWN" ]; then
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TOONTOWN=`cygpath -w $TOONTOWN`
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export TOONTOWN
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fi
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if [ "$WINTOOLS" ]; then
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WINTOOLS=`cygpath -w $WINTOOLS`
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export WINTOOLS
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fi
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# Export the proper home environment variable
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HOME=`cygpath -w $HOME`
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@ -1,6 +1,7 @@
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"DIRECT Animation Control Panel"
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# Import Tkinter, Pmw, and the floater code from this directory tree.
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from AppShell import *
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from Tkinter import *
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from tkSimpleDialog import askfloat
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import Pmw
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@ -10,32 +11,35 @@ import math
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FRAMES = 0
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SECONDS = 1
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class AnimPanel(Pmw.MegaToplevel):
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def __init__(self, parent = None, **kw):
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class AnimPanel(AppShell):
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# Override class variables
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appname = 'Anim Panel'
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frameWidth = 675
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frameHeight = 250
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usecommandarea = 0
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usestatusarea = 0
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def __init__(self, parent = None, **kw):
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INITOPT = Pmw.INITOPT
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optiondefs = (
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('title', 'Anim Panel', None),
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('title', self.appname, None),
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('actorList', (), None),
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('Actor_label_width', 12, None),
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)
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self.defineoptions(kw, optiondefs)
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self.frameHeight = 60 + (50 * len(self['actorList']))
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# Initialize the superclass
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Pmw.MegaToplevel.__init__(self, parent)
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AppShell.__init__(self)
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# Handle to the toplevels hull
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hull = self.component('hull')
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# Execute option callbacks
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self.initialiseoptions(AnimPanel)
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# A handy little help balloon
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balloon = self.balloon = Pmw.Balloon()
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# Start with balloon help disabled
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self.balloon.configure(state = 'none')
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def createInterface(self):
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# Handle to the toplevels interior
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interior = self.interior()
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menuBar = self.menuBar
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menuFrame = Frame(hull, relief = GROOVE, bd = 2)
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menuBar = Pmw.MenuBar(menuFrame, hotkeys = 1, balloon = balloon)
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menuBar.pack(side = LEFT, expand = 1, fill = X)
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menuBar.addmenu('AnimPanel', 'Anim Panel Operations')
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# Actor control status
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menuBar.addcascademenu('AnimPanel', 'Control Status',
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@ -62,24 +66,9 @@ class AnimPanel(Pmw.MegaToplevel):
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'Reset Actor controls',
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label = 'Reset all',
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command = self.resetAll)
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# Exit panel
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menuBar.addmenuitem('AnimPanel', 'command',
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'Exit Anim Panel',
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label = 'Exit',
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command = self.destroy)
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menuBar.addmenu('Help', 'Anim Panel Help Operations')
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self.toggleBalloonVar = IntVar()
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self.toggleBalloonVar.set(0)
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menuBar.addmenuitem('Help', 'checkbutton',
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'Toggle balloon help',
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label = 'Balloon Help',
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variable = self.toggleBalloonVar,
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command = self.toggleBalloon)
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menuFrame.pack(fill = X)
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# Create a frame to hold all the actor controls
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actorFrame = Frame(hull)
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actorFrame = Frame(interior)
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# Create a control for each actor
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index = 0
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@ -96,7 +85,7 @@ class AnimPanel(Pmw.MegaToplevel):
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actorFrame.pack(expand = 1, fill = BOTH)
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# Create a frame to hold the playback controls
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controlFrame = Frame(hull)
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controlFrame = Frame(interior)
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self.playPauseVar = IntVar()
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self.playPauseVar.set(0)
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self.playPauseButton = self.createcomponent(
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@ -126,9 +115,6 @@ class AnimPanel(Pmw.MegaToplevel):
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controlFrame.pack(fill = X)
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# Execute option callbacks
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self.initialiseoptions(AnimPanel)
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def getActorControlAt(self, index):
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return self.actorControlList[index]
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@ -313,7 +299,8 @@ class ActorControl(Pmw.MegaWidget):
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self.updateDisplay()
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def setOffset(self):
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newOffset = askfloat(title = self['text'],
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newOffset = askfloat(parent = self.interior(),
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title = self['text'],
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prompt = 'Start offset (seconds):')
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if newOffset:
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self.offset = newOffset
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