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@ -1,4 +1,4 @@
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// Filename: wcrGraphicsWindow.cxx
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// Created by:
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//
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////////////////////////////////////////////////////////////////////
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@ -180,7 +180,7 @@ void wglGraphicsWindow::do_close_window() {
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// Access:
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// Description:
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////////////////////////////////////////////////////////////////////
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wglGraphicsWindow::~wglGraphicsWindow(void) {
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wglGraphicsWindow::~wglGraphicsWindow() {
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close_window();
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}
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@ -215,7 +215,7 @@ MY_DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0
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// Function: GetAvailVidMem
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// Description: Uses DDraw to get available video memory
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////////////////////////////////////////////////////////////////////
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static DWORD GetAvailVidMem(void) {
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static DWORD GetAvailVidMem() {
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LPDIRECTDRAW2 pDD2;
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LPDIRECTDRAW pDD;
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@ -319,7 +319,7 @@ bool find_acceptable_display_mode(DWORD dwWidth,DWORD dwHeight,DWORD bpp,DEVMODE
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// Access:
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// Description:
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////////////////////////////////////////////////////////////////////
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void wglGraphicsWindow::config(void) {
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void wglGraphicsWindow::config() {
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GraphicsWindow::config();
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@ -655,7 +655,7 @@ void wglGraphicsWindow::config(void) {
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}
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void wglGraphicsWindow::
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check_for_color_cursor_support(void) {
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check_for_color_cursor_support() {
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// card support for non-black/white GDI cursors varies greatly. if the cursor is not supported,
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// it is rendered in software by GDI, which causes a flickering effect (because it's not synced
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// with flip?). GDI transparently masks what's happening so there is no easy way for app to detect
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@ -779,7 +779,7 @@ void PrintPFD(PIXELFORMATDESCRIPTOR *pfd,char *msg) {
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// Access:
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// Description:
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////////////////////////////////////////////////////////////////////
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int wglGraphicsWindow::choose_visual(void) {
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int wglGraphicsWindow::choose_visual() {
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int mask = _props._mask;
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int want_depth_bits = _props._want_depth_bits;
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@ -930,7 +930,7 @@ int wglGraphicsWindow::choose_visual(void) {
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// Access:
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// Description:
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////////////////////////////////////////////////////////////////////
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void wglGraphicsWindow::setup_colormap(void) {
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void wglGraphicsWindow::setup_colormap() {
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PIXELFORMATDESCRIPTOR pfd;
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LOGPALETTE *logical;
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@ -990,7 +990,7 @@ void wglGraphicsWindow::setup_colormap(void) {
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// Access:
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// Description: Swaps the front and back buffers.
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////////////////////////////////////////////////////////////////////
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void wglGraphicsWindow::end_frame(void) {
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void wglGraphicsWindow::end_frame() {
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if (gl_show_fps_meter) {
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DO_PSTATS_STUFF(PStatTimer timer(_show_fps_pcollector);)
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DWORD now = timeGetTime(); // this is win32 fn
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@ -1067,7 +1067,7 @@ void wglGraphicsWindow::end_frame(void) {
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// Access:
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// Description: Swaps the front and back buffers explicitly.
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////////////////////////////////////////////////////////////////////
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void wglGraphicsWindow::swap(void) {
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void wglGraphicsWindow::swap() {
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if (_is_synced)
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SwapBuffers(_hdc);
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}
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@ -1238,7 +1238,7 @@ handle_keyrelease(ButtonHandle key) {
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}
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}
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void INLINE process_1_event(void) {
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void INLINE process_1_event() {
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MSG msg;
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if (!GetMessage(&msg, NULL, 0, 0)) {
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@ -1253,7 +1253,7 @@ void INLINE process_1_event(void) {
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DispatchMessage(&msg);
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}
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void INLINE wglGraphicsWindow::process_events(void) {
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void INLINE wglGraphicsWindow::process_events() {
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if (_window_inactive) {
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// Get 1 msg at a time until no more are left and we block and sleep,
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// or message changes _return_control_to_app or _window_inactive status
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@ -1293,7 +1293,7 @@ supports_update() const {
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// Access:
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// Description:
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////////////////////////////////////////////////////////////////////
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void wglGraphicsWindow::update(void) {
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void wglGraphicsWindow::update() {
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#ifdef DO_PSTATS
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_show_code_pcollector.stop();
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@ -1353,7 +1353,7 @@ void wglGraphicsWindow::enable_mouse_passive_motion(bool val) {
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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void wglGraphicsWindow::make_current(void) {
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void wglGraphicsWindow::make_current() {
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if ((_hdc==NULL)||(_context==NULL)||(_window_inactive)) {
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return; // we're only allow unmake_current() to set this to NULL
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}
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@ -1376,7 +1376,7 @@ void wglGraphicsWindow::make_current(void) {
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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void wglGraphicsWindow::unmake_current(void) {
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void wglGraphicsWindow::unmake_current() {
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report_errors();
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if (!wglMakeCurrent(NULL, NULL)) {
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@ -1384,7 +1384,7 @@ void wglGraphicsWindow::unmake_current(void) {
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}
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}
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int wglGraphicsWindow::get_depth_bitwidth(void) {
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int wglGraphicsWindow::get_depth_bitwidth() {
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return _pixelformat.cDepthBits;
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}
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@ -1418,17 +1418,17 @@ make_wglGraphicsWindow(const FactoryParams ¶ms) {
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}
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}
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TypeHandle wglGraphicsWindow::get_class_type(void) {
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TypeHandle wglGraphicsWindow::get_class_type() {
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return _type_handle;
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}
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void wglGraphicsWindow::init_type(void) {
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void wglGraphicsWindow::init_type() {
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GraphicsWindow::init_type();
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register_type(_type_handle, "wglGraphicsWindow",
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GraphicsWindow::get_class_type());
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}
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TypeHandle wglGraphicsWindow::get_type(void) const {
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TypeHandle wglGraphicsWindow::get_type() const {
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return get_class_type();
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}
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@ -1453,7 +1453,7 @@ LONG WINAPI static_window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam
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}
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}
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void wglGraphicsWindow::deactivate_window(void) {
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void wglGraphicsWindow::deactivate_window() {
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// current policy is to suspend minimized or deactivated fullscreen windows, but leave
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// regular windows running normally
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@ -1510,7 +1510,7 @@ void wglGraphicsWindow::deactivate_window(void) {
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}
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}
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void wglGraphicsWindow::reactivate_window(void) {
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void wglGraphicsWindow::reactivate_window() {
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if (_window_inactive) {
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if (wgldisplay_cat.is_spam())
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wgldisplay_cat.spam() << "WGL window re-activated...\n";
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@ -3443,7 +3443,7 @@ extern char *ConvDDErrorToString(const HRESULT &error) {
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static int iMouseTrails;
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static bool bCursorShadowOn,bMouseVanish;
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void set_global_parameters(void) {
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void set_global_parameters() {
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// turn off mousetrails and cursor shadow and mouse cursor vanish
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// cursor shadow causes cursor blink and reduced frame rate due to lack of driver support for
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// cursor alpha blending
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@ -3462,7 +3462,7 @@ void set_global_parameters(void) {
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SystemParametersInfo(SPI_SETMOUSEVANISH,NULL,(PVOID)false,NULL);
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}
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void restore_global_parameters(void) {
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void restore_global_parameters() {
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SystemParametersInfo(SPI_SETCURSORSHADOW,NULL,(PVOID)bCursorShadowOn,NULL);
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SystemParametersInfo(SPI_SETMOUSETRAILS,NULL,(PVOID)iMouseTrails,NULL);
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SystemParametersInfo(SPI_SETMOUSEVANISH,NULL,(PVOID)bMouseVanish,NULL);
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